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3D print shader

An asset by q8geek
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q8geek
3D print shader

A rewrite of qbieshay 3D printing material shader:https://qbieshay.itch.io/godot-engine-3d-printing-materialMaking it simpler and ranges locked between 0 and 1.

Supported Engine Version
4.2
Version String
1.0
License Version
Unlicense
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

README License: Unlicense

README Engine: Godot

README Language: C#

Godot 4 3D print shader

I edited QbieShay's 3D Printing Material shader to make it simpler to use. Such that the filling and body amounts are 0 to 1.


Demo

Here's a demo of how the object fills:

README


Features

  • "Fill Color" and "Body Color" so you can set different colors for the part being printing, and the part that's printed and settled.
  • "Fill Amount" and "Transition" to set the printing size and the transition from empty to full.

Installation

To use this shader:

  1. Copy FillShader.gdshader to your project's folder
  2. Create a new material for your 3D object
  3. Load this shader in this newly created material

License

The Unlicense

What's next?

  • Do some transparency stuff.
  • Maybe have some moving waves so it'd look like its liquid.
  • Add some emission.

Acknowledgements

  • qbieshay: Check her out, she has some awesome Godot shaders!

A rewrite of qbieshay 3D printing material shader:
https://qbieshay.itch.io/godot-engine-3d-printing-material

Making it simpler and ranges locked between 0 and 1.

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Quick Information

0 ratings
3D print shader icon image
q8geek
3D print shader

A rewrite of qbieshay 3D printing material shader:https://qbieshay.itch.io/godot-engine-3d-printing-materialMaking it simpler and ranges locked between 0 and 1.

Supported Engine Version
4.2
Version String
1.0
License Version
Unlicense
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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Browse assets directly from Godot

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