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Quick Information

A rewrite of qbieshay 3D printing material shader:https://qbieshay.itch.io/godot-engine-3d-printing-materialMaking it simpler and ranges locked between 0 and 1.
Godot 4 3D print shader
I edited QbieShay's 3D Printing Material shader to make it simpler to use. Such that the filling and body amounts are 0 to 1.
Demo
Here's a demo of how the object fills:
Features
- "Fill Color" and "Body Color" so you can set different colors for the part being printing, and the part that's printed and settled.
- "Fill Amount" and "Transition" to set the printing size and the transition from empty to full.
Installation
To use this shader:
- Copy
FillShader.gdshader
to your project's folder - Create a new material for your 3D object
- Load this shader in this newly created material
License
What's next?
- Do some transparency stuff.
- Maybe have some moving waves so it'd look like its liquid.
- Add some emission.
Acknowledgements
- qbieshay: Check her out, she has some awesome Godot shaders!
A rewrite of qbieshay 3D printing material shader:
https://qbieshay.itch.io/godot-engine-3d-printing-material
Making it simpler and ranges locked between 0 and 1.
Reviews
Quick Information

A rewrite of qbieshay 3D printing material shader:https://qbieshay.itch.io/godot-engine-3d-printing-materialMaking it simpler and ranges locked between 0 and 1.