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This GDExtension implements matrix algebra and solving routines for matrices of arbitrary dimensions. It is implemented in c++, using GDExtension to maximise performance. This extension implements three main types, that are directly accessible within GDScript: DenseMatrix, SparseMatrix, VectorN.Its Features Include:- Sparse and Dense Matrix representations with double precision arithmetic.- Efficient Matrix-Matrix and Matrix-Vector multiplication for Dense and Sparse Matrices.- Heterogenous arithmetic between different Matrix representations and Vectors, including Multiplication, Addition, and Subtraction.- Routines for the conversion between Dense and Sparse Matrices, and Godot built-in PackedFloat64Array types.- Both In-place and Not-in-place variants of a number of arithmetical operations, for efficiency. Some operations are in-place only, and Matrices should be explicitly cloned if that is the desired behaviour.- Direct solving using Gaussian Elimination with Partial Pivoting for Dense Matrices- Matrix inverses calculated using Gaussian Elimination with Partial Pivoting for Dense Matrices- Iterative solvers for Dense and Sparse Matrices, using the Conjugate Gradient Method.
This GDExtension implements matrix algebra and solving routines for matrices of arbitrary dimensions. It is implemented in c++, using GDExtension to maximise performance. This extension implements three main types, that are directly accessible within GDScript: DenseMatrix, SparseMatrix, VectorN.
Its Features Include:
- Sparse and Dense Matrix representations with double precision arithmetic.
- Efficient Matrix-Matrix and Matrix-Vector multiplication for Dense and Sparse Matrices.
- Heterogenous arithmetic between different Matrix representations and Vectors, including Multiplication, Addition, and Subtraction.
- Routines for the conversion between Dense and Sparse Matrices, and Godot built-in PackedFloat64Array types.
- Both In-place and Not-in-place variants of a number of arithmetical operations, for efficiency. Some operations are in-place only, and Matrices should be explicitly cloned if that is the desired behaviour.
- Direct solving using Gaussian Elimination with Partial Pivoting for Dense Matrices
- Matrix inverses calculated using Gaussian Elimination with Partial Pivoting for Dense Matrices
- Iterative solvers for Dense and Sparse Matrices, using the Conjugate Gradient Method.
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Quick Information

This GDExtension implements matrix algebra and solving routines for matrices of arbitrary dimensions. It is implemented in c++, using GDExtension to maximise performance. This extension implements three main types, that are directly accessible within GDScript: DenseMatrix, SparseMatrix, VectorN.Its Features Include:- Sparse and Dense Matrix representations with double precision arithmetic.- Efficient Matrix-Matrix and Matrix-Vector multiplication for Dense and Sparse Matrices.- Heterogenous arithmetic between different Matrix representations and Vectors, including Multiplication, Addition, and Subtraction.- Routines for the conversion between Dense and Sparse Matrices, and Godot built-in PackedFloat64Array types.- Both In-place and Not-in-place variants of a number of arithmetical operations, for efficiency. Some operations are in-place only, and Matrices should be explicitly cloned if that is the desired behaviour.- Direct solving using Gaussian Elimination with Partial Pivoting for Dense Matrices- Matrix inverses calculated using Gaussian Elimination with Partial Pivoting for Dense Matrices- Iterative solvers for Dense and Sparse Matrices, using the Conjugate Gradient Method.