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Quick Information

This plugin allows you to inspect the editor's scene tree itself, within the editor. It's a bit the same concept as a web browser element inspector.New in 0.2:- Selecting nodes also opens them in the regular inspector (errors expected, this is a hack)- Pressing F12 attempts to select the control node below the mouseFull changelog at https://github.com/Zylann/godot_editor_debugger_plugin
Editor debugger plugin for Godot Engine 3
This plugin allows you to inspect the editor's scene tree itself, within the editor. It's a bit the same concept as a web browser element inspector.
You can also select Control
nodes visually by pressing F12
with the mouse on top of them.
You can also right click any item within the tree to reveal a context menu with a Save branch as scene
button. This button allows you to save a branch of the editor tree as a scene.
How to install
This is a regular editor plugin.
Copy the contents of addons/zylann.editor_debugger
into the same folder in your project, and activate it in your project settings.
This plugin allows you to inspect the editor's scene tree itself, within the editor. It's a bit the same concept as a web browser element inspector.
New in 0.2:
- Selecting nodes also opens them in the regular inspector (errors expected, this is a hack)
- Pressing F12 attempts to select the control node below the mouse
Full changelog at https://github.com/Zylann/godot_editor_debugger_plugin
Reviews
Quick Information

This plugin allows you to inspect the editor's scene tree itself, within the editor. It's a bit the same concept as a web browser element inspector.New in 0.2:- Selecting nodes also opens them in the regular inspector (errors expected, this is a hack)- Pressing F12 attempts to select the control node below the mouseFull changelog at https://github.com/Zylann/godot_editor_debugger_plugin