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Compute Shader Helper

An asset by PGComai
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PGComai
Compute Shader Helper

This tool simplifies the process of running compute shaders in Godot. It wraps up RenderingDevice methods in a way that preserves basic functionality while taking up much less space. Currently supports only storage buffers.Version 1.1 update:- Added _free_rid() function.

Supported Engine Version
4.3
Version String
1.1
License Version
MIT
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL

This tool simplifies the process of running compute shaders in Godot. It wraps up RenderingDevice methods in a way that preserves basic functionality while taking up much less space. Currently supports only storage buffers.

Version 1.1 update:
- Added _free_rid() function.

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Quick Information

0 ratings
Compute Shader Helper icon image
PGComai
Compute Shader Helper

This tool simplifies the process of running compute shaders in Godot. It wraps up RenderingDevice methods in a way that preserves basic functionality while taking up much less space. Currently supports only storage buffers.Version 1.1 update:- Added _free_rid() function.

Supported Engine Version
4.3
Version String
1.1
License Version
MIT
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers