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Compute Shader Helper

An asset by PGComai
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PGComai
Compute Shader Helper

This tool simplifies the process of running compute shaders in Godot. It wraps up RenderingDevice methods in a way that preserves basic functionality while taking up much less space. Currently supports only storage buffers.Version 1.1 update:- Added _free_rid() function.

Supported Engine Version
4.3
Version String
1.1
License Version
MIT
Support Level
community
Modified Date
8 months ago
Git URL
Issue URL

This tool simplifies the process of running compute shaders in Godot. It wraps up RenderingDevice methods in a way that preserves basic functionality while taking up much less space. Currently supports only storage buffers.

Version 1.1 update:
- Added _free_rid() function.

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Quick Information

0 ratings
Compute Shader Helper icon image
PGComai
Compute Shader Helper

This tool simplifies the process of running compute shaders in Godot. It wraps up RenderingDevice methods in a way that preserves basic functionality while taking up much less space. Currently supports only storage buffers.Version 1.1 update:- Added _free_rid() function.

Supported Engine Version
4.3
Version String
1.1
License Version
MIT
Support Level
community
Modified Date
8 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers