Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
![SoftNoise thumbnail image](https://img.godotassetlibrary.com/Mlsvz8iGUfRf8dFyO0Ky6EkNq92FBmjemsiDrbn4N_A/rs:fit:640:360:0/g:no/aHR0cHM6Ly9pbWFnZS5pYmIuY28vbjRFOXJ2L21hcF9vcGVuc2ltcGxleDJkX3BlcmR1Z2FtZXMucG5n.webp)
![SoftNoise thumbnail image](https://img.godotassetlibrary.com/kLCfH2inAyvzJ-bBGLoE1xKa-tgQDY99ARxSK_IVWQM/rs:fit:640:360:0/g:no/aHR0cHM6Ly9pbWFnZS5pYmIuY28vZHdjVXJ2L21hcF9zb2Zub2lzZTJkX3BlcmR1Z2FtZXMucG5n.webp)
![SoftNoise hero image](https://img.godotassetlibrary.com/azSUyR6I1zznKWnUN58Y-QJoDXRV1wXmwWvKO7Lwl8k/rs:fit:1920:1080:0/g:no/aHR0cHM6Ly9pbWFnZS5pYmIuY28vbjRFOXJ2L21hcF9vcGVuc2ltcGxleDJkX3BlcmR1Z2FtZXMucG5n.webp)
Quick Information
![SoftNoise icon image](https://img.godotassetlibrary.com/u-rniS30hVLPW0hg_1Zljh2x7aOH8we0HFunx_D9cnQ/rs:fit:50:50:0/g:no/aHR0cHM6Ly9pbWFnZS5pYmIuY28vbjRFOXJ2L21hcF9vcGVuc2ltcGxleDJkX3BlcmR1Z2FtZXMucG5n.webp)
SoftNoise-GDScript-GDScript function set generating noise (value noise, perlin noise, opensimplex(2d, 3d and 4d)...).Example of how to use:other_script.gdextends Nodevar preScript = preload("res://scripts/softnoise.gd")var softnoisefunc _ready():#Randomsoftnoise = preScript.SoftNoise.new()#Passing a seedsoftnoise = preScript.SoftNoise.new(1729)softnoise.simple_noise1d(x)softnoise.simple_noise2d(x, y)softnoise.value_noise2d(x, y)softnoise.perlin_noise2d(x, y)softnoise.openSimplex2D(x, y)softnoise.openSimplex3D(x, y, z)softnoise.openSimplex4D(x, y, z, w)
SoftNoise-GDScript-
GDScript function set generating noise (value noise, perlin noise, opensimplex(2d, 3d and 4d)...).
Example of how to use:
other_script.gd
extends Node
var preScript = preload("res://scripts/softnoise.gd")
var softnoise
func _ready():
#Random
softnoise = preScript.SoftNoise.new()
#Passing a seed
softnoise = preScript.SoftNoise.new(1729)
softnoise.simple_noise1d(x)
softnoise.simple_noise2d(x, y)
softnoise.value_noise2d(x, y)
softnoise.perlin_noise2d(x, y)
softnoise.openSimplex2D(x, y)
softnoise.openSimplex3D(x, y, z)
softnoise.openSimplex4D(x, y, z, w)
Preview
Map generated using the perlin_noise2d() function.
Map generated using the openSimplex2D() function.
SoftNoise-GDScript-
GDScript function set generating noise (value noise, perlin noise, opensimplex(2d, 3d and 4d)...).
Example of how to use:
other_script.gd
extends Node
var preScript = preload("res://scripts/softnoise.gd")
var softnoise
func _ready():
#Random
softnoise = preScript.SoftNoise.new()
#Passing a seed
softnoise = preScript.SoftNoise.new(1729)
softnoise.simple_noise1d(x)
softnoise.simple_noise2d(x, y)
softnoise.value_noise2d(x, y)
softnoise.perlin_noise2d(x, y)
softnoise.openSimplex2D(x, y)
softnoise.openSimplex3D(x, y, z)
softnoise.openSimplex4D(x, y, z, w)
Reviews
Quick Information
![SoftNoise icon image](https://img.godotassetlibrary.com/u-rniS30hVLPW0hg_1Zljh2x7aOH8we0HFunx_D9cnQ/rs:fit:50:50:0/g:no/aHR0cHM6Ly9pbWFnZS5pYmIuY28vbjRFOXJ2L21hcF9vcGVuc2ltcGxleDJkX3BlcmR1Z2FtZXMucG5n.webp)
SoftNoise-GDScript-GDScript function set generating noise (value noise, perlin noise, opensimplex(2d, 3d and 4d)...).Example of how to use:other_script.gdextends Nodevar preScript = preload("res://scripts/softnoise.gd")var softnoisefunc _ready():#Randomsoftnoise = preScript.SoftNoise.new()#Passing a seedsoftnoise = preScript.SoftNoise.new(1729)softnoise.simple_noise1d(x)softnoise.simple_noise2d(x, y)softnoise.value_noise2d(x, y)softnoise.perlin_noise2d(x, y)softnoise.openSimplex2D(x, y)softnoise.openSimplex3D(x, y, z)softnoise.openSimplex4D(x, y, z, w)