Godot 4.1 3D Terrain Plugin (heightmap, mapbox)

An asset by Sythelux
The page banner background of a mountain and forest
Godot 4.1 3D Terrain Plugin (heightmap, mapbox) thumbnail image
Godot 4.1 3D Terrain Plugin (heightmap, mapbox) thumbnail image
Godot 4.1 3D Terrain Plugin (heightmap, mapbox) hero image

Quick Information

0 ratings
Godot 4.1 3D Terrain Plugin (heightmap, mapbox) icon image
Sythelux
Godot 4.1 3D Terrain Plugin (heightmap, mapbox)

Port of Terrain Tool by Stefan Boronczyk to Godot 4.1As soon as he is more active I'll take this down.A 3D Terrain Tool Plugin written in dotnet6Currently supported:- Sculpting- Holes- Flatten- Noise- Smoothing- Collider support for DEFAULT and Bullet- Painting: On each splatmap channel- Brushes: Smooth, Linear, Spherical, Tip by given radius, strength and fallof- Importing and exporting heightmaps and splatmaps for 16bit raw images (industrial default)- Mapbox Support- 4 types of import formats- Visual shader support with pre defined components- open source

Supported Engine Version
4.0
Version String
1.0.2
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

TerrainPlugin-Testing

This repos is for testing if the Terrain Plugin works correctly

Port of Terrain Tool by Stefan Boronczyk to Godot 4.1

As soon as he is more active I'll take this down.


A 3D Terrain Tool Plugin written in dotnet6

Currently supported:
- Sculpting
- Holes
- Flatten
- Noise
- Smoothing
- Collider support for DEFAULT and Bullet
- Painting: On each splatmap channel
- Brushes: Smooth, Linear, Spherical, Tip by given radius, strength and fallof
- Importing and exporting heightmaps and splatmaps for 16bit raw images (industrial default)
- Mapbox Support
- 4 types of import formats
- Visual shader support with pre defined components
- open source

Reviews

0 ratings

Your Rating

Headline must be at least 3 characters but not more than 50
Review must be at least 5 characters but not more than 500
Please sign in to add a review

Quick Information

0 ratings
Godot 4.1 3D Terrain Plugin (heightmap, mapbox) icon image
Sythelux
Godot 4.1 3D Terrain Plugin (heightmap, mapbox)

Port of Terrain Tool by Stefan Boronczyk to Godot 4.1As soon as he is more active I'll take this down.A 3D Terrain Tool Plugin written in dotnet6Currently supported:- Sculpting- Holes- Flatten- Noise- Smoothing- Collider support for DEFAULT and Bullet- Painting: On each splatmap channel- Brushes: Smooth, Linear, Spherical, Tip by given radius, strength and fallof- Importing and exporting heightmaps and splatmaps for 16bit raw images (industrial default)- Mapbox Support- 4 types of import formats- Visual shader support with pre defined components- open source

Supported Engine Version
4.0
Version String
1.0.2
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers