Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
![Dice Syntax hero image](https://img.godotassetlibrary.com/c-zq2_s8zAGCszX4NXjMyFhXcPdxz2HN90RSAcdc7Ww/rs:fit:1920:1080:0/g:no/aHR0cHM6Ly9yYXcuZ2l0aHVidXNlcmNvbnRlbnQuY29tL29nYW5tL2RpY2Vfc3ludGF4X2dkL21haW4vaWNvbi5wbmc.webp)
Quick Information
![Dice Syntax icon image](https://img.godotassetlibrary.com/ra0QQC1vOhuEvrQTLtJYb9q3ryj9myuflyrHA4cbNzU/rs:fit:50:50:0/g:no/aHR0cHM6Ly9yYXcuZ2l0aHVidXNlcmNvbnRlbnQuY29tL29nYW5tL2RpY2Vfc3ludGF4X2dkL21haW4vaWNvbi5wbmc.webp)
Functions for supporting a dice rolling syntax (eg "4d6d1!"). Allows for dice rolls and probability calculations. The syntax supports dropping high/low rolls, exploding/compounding dice, and rerolls. See https://github.com/oganm/dice_syntax_gd for a documentationJump from 1.1 to 2.0 renames a few functions for clarity. Re-visit documentation if updating. (https://github.com/oganm/dice_syntax_gd#breaking-changes-11-to-20)
Functions for supporting a dice rolling syntax (eg "4d6d1!"). Allows for dice rolls and probability calculations. The syntax supports dropping high/low rolls, exploding/compounding dice, and rerolls. See https://github.com/oganm/dice_syntax_gd for a documentation
Jump from 1.1 to 2.0 renames a few functions for clarity. Re-visit documentation if updating. (https://github.com/oganm/dice_syntax_gd#breaking-changes-11-to-20)
Reviews
Quick Information
![Dice Syntax icon image](https://img.godotassetlibrary.com/ra0QQC1vOhuEvrQTLtJYb9q3ryj9myuflyrHA4cbNzU/rs:fit:50:50:0/g:no/aHR0cHM6Ly9yYXcuZ2l0aHVidXNlcmNvbnRlbnQuY29tL29nYW5tL2RpY2Vfc3ludGF4X2dkL21haW4vaWNvbi5wbmc.webp)
Functions for supporting a dice rolling syntax (eg "4d6d1!"). Allows for dice rolls and probability calculations. The syntax supports dropping high/low rolls, exploding/compounding dice, and rerolls. See https://github.com/oganm/dice_syntax_gd for a documentationJump from 1.1 to 2.0 renames a few functions for clarity. Re-visit documentation if updating. (https://github.com/oganm/dice_syntax_gd#breaking-changes-11-to-20)