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Control Node Window

An asset by Snirps
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Snirps
Control Node Window

# Control Node WindowThe **Control Node Window** is a Node for creating control node-based windows in Godot, complete with usage examples. ## Key Features: - **Control Compatibility:** Must be a child of a control node to function properly. - **Flexible Child Nodes:** Designed to work with child nodes such as `ScrollContainer`, `TextEdit`, and similar control nodes. - **Canvas Layer / Viewport Independence:** Operates without utilizing any canvas layers.## Usage: To use the `control_node_window.tscn`, attach it as a child of a suitable control node. Add a compatible node like `ScrollContainer` or `TextEdit` as its child for optimal functionality.

Supported Engine Version
4.2
Version String
1.0.2
License Version
MIT
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL

Control Node Window

The Control Node Window is a Node for creating control node-based windows in Godot, complete with usage examples.

Key Features:

  • Control Compatibility: Must be a child of a control node to function properly.
  • Flexible Child Nodes: Designed to work with child nodes such as ScrollContainer, TextEdit, and similar control nodes.
  • Canvas Layer / Viewport Independence: Operates without utilizing any canvas layers.

Usage:

To use the control_node_window.tscn, attach it as a child of a suitable control node. Add a compatible node like ScrollContainer or TextEdit as its child for optimal functionality.

# Control Node Window


The **Control Node Window** is a Node for creating control node-based windows in Godot, complete with usage examples.

## Key Features:
- **Control Compatibility:** Must be a child of a control node to function properly.
- **Flexible Child Nodes:** Designed to work with child nodes such as `ScrollContainer`, `TextEdit`, and similar control nodes.
- **Canvas Layer / Viewport Independence:** Operates without utilizing any canvas layers.

## Usage:
To use the `control_node_window.tscn`, attach it as a child of a suitable control node. Add a compatible node like `ScrollContainer` or `TextEdit` as its child for optimal functionality.

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Quick Information

0 ratings
Control Node Window icon image
Snirps
Control Node Window

# Control Node WindowThe **Control Node Window** is a Node for creating control node-based windows in Godot, complete with usage examples. ## Key Features: - **Control Compatibility:** Must be a child of a control node to function properly. - **Flexible Child Nodes:** Designed to work with child nodes such as `ScrollContainer`, `TextEdit`, and similar control nodes. - **Canvas Layer / Viewport Independence:** Operates without utilizing any canvas layers.## Usage: To use the `control_node_window.tscn`, attach it as a child of a suitable control node. Add a compatible node like `ScrollContainer` or `TextEdit` as its child for optimal functionality.

Supported Engine Version
4.2
Version String
1.0.2
License Version
MIT
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers