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Talo Game Services: open-source player management, leaderboards and stats

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Talo Game Services: open-source player management, leaderboards and stats thumbnail image
Talo Game Services: open-source player management, leaderboards and stats thumbnail image
Talo Game Services: open-source player management, leaderboards and stats thumbnail image
Talo Game Services: open-source player management, leaderboards and stats thumbnail image
Talo Game Services: open-source player management, leaderboards and stats hero image

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Talo Game Services: open-source player management, leaderboards and stats icon image
trytalo
Talo Game Services: open-source player management, leaderboards and stats

Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.You can currently:- Identify and authenticate players- Store persistent data across players- Track events (levelling up, finding loot, etc)- Display high scores with leaderboards- Store and load player saves- Load game config options and flags from the cloud- Get feedback directly from your players- Keep your data in-sync even when players are offline- Send channel messages between players- See if players are online and set custom statusesIncluded samples:- Playground: a sandbox for testing all of Talo's services- Authentication: end to end player logins/registrations/account management- Leaderboards: add and display leaderboard entries- Multi-scene saves: showing how to save and load data across multiple scenes and different entities- Stateful buttons: showing how to save and load game state- Chat: showing how to send messages between channels in a chat room** Links **Docs: https://trytalo.com/godotRepo: https://github.com/TaloDev/godotDiscord: https://trytalo.com/discord** New in 0.25.0 **- Saves got an overhaul to better support saving and loading across different scenes- We've added a new demo game showing how to save player/scene state while transitioning between different levels

Supported Engine Version
4.4
Version String
0.25.0
License Version
MIT
Support Level
community
Modified Date
13 hours ago
Git URL
Issue URL

Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.

The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.

You can currently:
- Identify and authenticate players
- Store persistent data across players
- Track events (levelling up, finding loot, etc)
- Display high scores with leaderboards
- Store and load player saves
- Load game config options and flags from the cloud
- Get feedback directly from your players
- Keep your data in-sync even when players are offline
- Send channel messages between players
- See if players are online and set custom statuses

Included samples:
- Playground: a sandbox for testing all of Talo's services
- Authentication: end to end player logins/registrations/account management
- Leaderboards: add and display leaderboard entries
- Multi-scene saves: showing how to save and load data across multiple scenes and different entities
- Stateful buttons: showing how to save and load game state
- Chat: showing how to send messages between channels in a chat room

** Links **
Docs: https://trytalo.com/godot
Repo: https://github.com/TaloDev/godot
Discord: https://trytalo.com/discord

** New in 0.25.0 **
- Saves got an overhaul to better support saving and loading across different scenes
- We've added a new demo game showing how to save player/scene state while transitioning between different levels

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Quick Information

0 ratings
Talo Game Services: open-source player management, leaderboards and stats icon image
trytalo
Talo Game Services: open-source player management, leaderboards and stats

Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.You can currently:- Identify and authenticate players- Store persistent data across players- Track events (levelling up, finding loot, etc)- Display high scores with leaderboards- Store and load player saves- Load game config options and flags from the cloud- Get feedback directly from your players- Keep your data in-sync even when players are offline- Send channel messages between players- See if players are online and set custom statusesIncluded samples:- Playground: a sandbox for testing all of Talo's services- Authentication: end to end player logins/registrations/account management- Leaderboards: add and display leaderboard entries- Multi-scene saves: showing how to save and load data across multiple scenes and different entities- Stateful buttons: showing how to save and load game state- Chat: showing how to send messages between channels in a chat room** Links **Docs: https://trytalo.com/godotRepo: https://github.com/TaloDev/godotDiscord: https://trytalo.com/discord** New in 0.25.0 **- Saves got an overhaul to better support saving and loading across different scenes- We've added a new demo game showing how to save player/scene state while transitioning between different levels

Supported Engine Version
4.4
Version String
0.25.0
License Version
MIT
Support Level
community
Modified Date
13 hours ago
Git URL
Issue URL

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