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Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser






Quick Information

Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.You can currently:- Identify and authenticate players- Store persistent data across players- Track events (levelling up, finding loot, etc)- Display high scores with leaderboards- Store and load player saves- Load game config options and flags from the cloud- Get feedback directly from your players- Keep your data in-sync even when players are offline- Send channel messages between players- See if players are online and set custom statusesIncluded samples:- Playground: a sandbox for testing all of Talo's services- Authentication: end to end player logins/registrations/account management- Leaderboards: add and display leaderboard entries- Stateful buttons: showing how to save and load game state- Chat: showing how to send messages between channels in a chat room** Links **Docs: https://trytalo.com/godotRepo: https://github.com/TaloDev/godotDiscord: https://trytalo.com/discord** New in 0.22.0 **- You can now listen for other channel-related signals like players joining/leaving channels, ownership being transferred and channels being deleted- Paginated APIs now return a struct for safer, easier access- Talo entities and APIs now inherit from RefCounted instead of NodeThis release has several breaking changes. Please refer to the GitHub release for the full changelog.
Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.
The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.
You can currently:
- Identify and authenticate players
- Store persistent data across players
- Track events (levelling up, finding loot, etc)
- Display high scores with leaderboards
- Store and load player saves
- Load game config options and flags from the cloud
- Get feedback directly from your players
- Keep your data in-sync even when players are offline
- Send channel messages between players
- See if players are online and set custom statuses
Included samples:
- Playground: a sandbox for testing all of Talo's services
- Authentication: end to end player logins/registrations/account management
- Leaderboards: add and display leaderboard entries
- Stateful buttons: showing how to save and load game state
- Chat: showing how to send messages between channels in a chat room
** Links **
Docs: https://trytalo.com/godot
Repo: https://github.com/TaloDev/godot
Discord: https://trytalo.com/discord
** New in 0.22.0 **
- You can now listen for other channel-related signals like players joining/leaving channels, ownership being transferred and channels being deleted
- Paginated APIs now return a struct for safer, easier access
- Talo entities and APIs now inherit from RefCounted instead of Node
This release has several breaking changes. Please refer to the GitHub release for the full changelog.
Reviews
Quick Information

Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.You can currently:- Identify and authenticate players- Store persistent data across players- Track events (levelling up, finding loot, etc)- Display high scores with leaderboards- Store and load player saves- Load game config options and flags from the cloud- Get feedback directly from your players- Keep your data in-sync even when players are offline- Send channel messages between players- See if players are online and set custom statusesIncluded samples:- Playground: a sandbox for testing all of Talo's services- Authentication: end to end player logins/registrations/account management- Leaderboards: add and display leaderboard entries- Stateful buttons: showing how to save and load game state- Chat: showing how to send messages between channels in a chat room** Links **Docs: https://trytalo.com/godotRepo: https://github.com/TaloDev/godotDiscord: https://trytalo.com/discord** New in 0.22.0 **- You can now listen for other channel-related signals like players joining/leaving channels, ownership being transferred and channels being deleted- Paginated APIs now return a struct for safer, easier access- Talo entities and APIs now inherit from RefCounted instead of NodeThis release has several breaking changes. Please refer to the GitHub release for the full changelog.