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Talo Game Services: open-source player management, leaderboards and stats

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Talo Game Services: open-source player management, leaderboards and stats thumbnail image
Talo Game Services: open-source player management, leaderboards and stats thumbnail image
Talo Game Services: open-source player management, leaderboards and stats thumbnail image
Talo Game Services: open-source player management, leaderboards and stats thumbnail image
Talo Game Services: open-source player management, leaderboards and stats hero image

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Talo Game Services: open-source player management, leaderboards and stats icon image
trytalo
Talo Game Services: open-source player management, leaderboards and stats

Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.You can currently:- Identify and authenticate players- Store persistent data across players- Track events (levelling up, finding loot, etc)- Display high scores with leaderboards- Store and load player saves- Load game config options and flags from the cloud- Get feedback directly from your players- Keep your data in-sync even when players are offline- Send channel messages between players- See if players are online and set custom statusesIncluded samples:- Playground: a sandbox for testing all of Talo's services- Authentication: end to end player logins/registrations/account management- Leaderboards: add and display leaderboard entries- Multi-scene saves: showing how to save and load data across multiple scenes and different entities- Stateful buttons: showing how to save and load game state- Chat: showing how to send messages between channels in a chat room** Links **Docs: https://trytalo.com/godotRepo: https://github.com/TaloDev/godotDiscord: https://trytalo.com/discord** New in 0.25.0 **- Saves got an overhaul to better support saving and loading across different scenes- We've added a new demo game showing how to save player/scene state while transitioning between different levels

Supported Engine Version
4.4
Version String
0.25.0
License Version
MIT
Support Level
community
Modified Date
9 days ago
Git URL
Issue URL

Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.

The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.

You can currently:
- Identify and authenticate players
- Store persistent data across players
- Track events (levelling up, finding loot, etc)
- Display high scores with leaderboards
- Store and load player saves
- Load game config options and flags from the cloud
- Get feedback directly from your players
- Keep your data in-sync even when players are offline
- Send channel messages between players
- See if players are online and set custom statuses

Included samples:
- Playground: a sandbox for testing all of Talo's services
- Authentication: end to end player logins/registrations/account management
- Leaderboards: add and display leaderboard entries
- Multi-scene saves: showing how to save and load data across multiple scenes and different entities
- Stateful buttons: showing how to save and load game state
- Chat: showing how to send messages between channels in a chat room

** Links **
Docs: https://trytalo.com/godot
Repo: https://github.com/TaloDev/godot
Discord: https://trytalo.com/discord

** New in 0.25.0 **
- Saves got an overhaul to better support saving and loading across different scenes
- We've added a new demo game showing how to save player/scene state while transitioning between different levels

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Quick Information

0 ratings
Talo Game Services: open-source player management, leaderboards and stats icon image
trytalo
Talo Game Services: open-source player management, leaderboards and stats

Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.You can currently:- Identify and authenticate players- Store persistent data across players- Track events (levelling up, finding loot, etc)- Display high scores with leaderboards- Store and load player saves- Load game config options and flags from the cloud- Get feedback directly from your players- Keep your data in-sync even when players are offline- Send channel messages between players- See if players are online and set custom statusesIncluded samples:- Playground: a sandbox for testing all of Talo's services- Authentication: end to end player logins/registrations/account management- Leaderboards: add and display leaderboard entries- Multi-scene saves: showing how to save and load data across multiple scenes and different entities- Stateful buttons: showing how to save and load game state- Chat: showing how to send messages between channels in a chat room** Links **Docs: https://trytalo.com/godotRepo: https://github.com/TaloDev/godotDiscord: https://trytalo.com/discord** New in 0.25.0 **- Saves got an overhaul to better support saving and loading across different scenes- We've added a new demo game showing how to save player/scene state while transitioning between different levels

Supported Engine Version
4.4
Version String
0.25.0
License Version
MIT
Support Level
community
Modified Date
9 days ago
Git URL
Issue URL

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