Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
This tool allows you to quickly import animations from an Aseprite JSON file and spritesheet. Updated for Godot 4 Beta 5.
A plugin for the Godot Engine that imports animations from Aseprite
Forked from Aseprite Importer and updated for Godot v4
What does it actually do?
This plugin creates / modifies animations in an AnimationPlayer
node that change the offset
and region_rect
properties of a Sprite2D
/Sprite3D
node based on the animation tags of a Sprite Sheet JSON data file generated by Aseprite.
Download and Installation
Downloading from the Godot Asset Library
- In the Godot editor, open the AssetLib tab
- Search for
Aseprite Importer
- Click on the asset name and click the Download button in the preview window
- After the download is finished, click Instal... and then Install in the popup
- Go to Projects -> Project Settings... and enable the plugin in the Plugins tab
Downloading from the GitHub repository
- Download or clone this repository and copy the
/addons/aseprite_importer
folder into yourproject/addons
folder - In the Godot Editor, go to Projects -> Project Settings... and enable the plugin in the Plugins tab
Usage
Exporting from Aseprite
- In Aseprite, go to File -> Export Sprite Sheet
- Configure how you want the Sprite Sheet image to be exported
- In the Output section:
- Enable the option Output File and select the directory where you want the texture file to be saved;
- Enable the option JSON Data and select the directory where you want the JSON data file to be saved (preferably in the same directory of the image)
- Enable the option Meta -> Tags
Importing to Godot
- Open the scene where you want to import the animations
- Open the plugin from the Aseprite Importer button in the top nav (next to the "2D", "3D", "Script", and "AssetLib" buttons)
- Select the JSON Data file
- Select the texture file if it has not been automatically loaded
- Select which tags you want to be imported
- Select the
AnimationPlayer
node where you want the animations to be added/modified - Select The
Sprite2D
/Sprite3D
node you want to be affected by the animations - Press Generate Animations
Compatability
- Tested with Godot v4.0 alpha 14
Limitations
- For now the plugin doesn't keep track of the selected files in the disk to automatically re-import the changes;
- It also is not integrated with the Godot's UndoRedo system.
License
This tool allows you to quickly import animations from an Aseprite JSON file and spritesheet. Updated for Godot 4 Beta 5.
Reviews
Quick Information
This tool allows you to quickly import animations from an Aseprite JSON file and spritesheet. Updated for Godot 4 Beta 5.