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Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
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Quick Information
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Tile-based 3D terrain example, similar to old-school strategy and management games. If you want to replicate the terrain in Rollercoaster Tycoon, this is a great place to start.Now uses GDScript and Godot 4.3.
Godot RetroTerrain (GDScript)
An example of how to build terrain similar to old strategy or management games, like Rollercoaster Tycoon. It also includes a water shader and basic terrain generation. Rewritten for Godot 4.3 and GDScript!
This implementation is based on the fantastic tutorial by Eric Schubert. Please watch the video for a full guide on how this works (linked below).
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Features
- Generation of terrain mesh and normals
- Simple terrain shader based on height of vertexes
- FPS and RTS camera implementations
- Basic map generation using FastNoise
- Optional smoothing of normal maps, so the shading looks less blocky
- Optional grid lines for more retro look
What's missing?
This example should be a great starting point, but if you wanted to take this further:
- Chunk-based map rendering
- Tying to render huge maps (e.g. 1000x1000) ends up crashing Godot. Try breaking the map into several smaller meshes as needed.
- Collisions
- Using a similar technique to the mesh generation, you should be able to easily generate a collision shape.
Credits
- Eric Schubert for the original tutorial in Unity
- StayAtHomeDev for the water shader tutorial in Godot
- Myself (NickToony / Nick Hope) for bringing this all together in Godot 4.3
Tile-based 3D terrain example, similar to old-school strategy and management games. If you want to replicate the terrain in Rollercoaster Tycoon, this is a great place to start.
Now uses GDScript and Godot 4.3.
Reviews
Quick Information
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Tile-based 3D terrain example, similar to old-school strategy and management games. If you want to replicate the terrain in Rollercoaster Tycoon, this is a great place to start.Now uses GDScript and Godot 4.3.