Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser




Quick Information

Advanced tooltip functionality for Godot 4.4+FEATURESTooltips Everywhere: Tooltips can be attached to any Control node, as well as 2D and 3D nodes.Customizable Layout: Set Alignment, Offset, and Overflow Mode to fully control how tooltips should be positioned, and adjust to overflowing the screen bounds.Origin Options: Anchor a tooltip to the node that triggered it, the mouse position, or any arbitrary position with a remote node.Nesting Tooltips: Put tooltips within tooltips, and trigger them through a fully featured locking system of the kind established in Crusader Kings III.Dynamic Content: Use String placeholders to insert variables into tooltips and see the text update while they're open.Template Appearances: Customize tooltip templates using the full power of Godot's UI system, for reuse or unique one-offs.Localization support, animations, and more!
Tooltips Pro
Advanced tooltip functionality for Godot 4.x
Features
- Tooltips Everywhere: Tooltips can be attached to any Control node, as well as 2D and 3D nodes.
- Customizable Layout: Set Alignment, Offset, and Overflow Mode to fully control how tooltips should be positioned, and adjust to overflowing the screen bounds.
- Origin Options: Anchor a tooltip to the node that triggered it, the mouse position, or any arbitrary position with a remote node.
- Nesting Tooltips: Put tooltips within tooltips, and trigger them through a fully featured locking system of the kind established in Crusader Kings III.
- Dynamic Content: Use String placeholders to insert variables into tooltips and see the text update while they're open.
- Template Appearances: Customize tooltip templates using the full power of Godot's UI system, for reuse or unique one-offs.
- Localization support, animations, and more!
Installation
Tooltips Pro can be downloaded and installed through the Godot Asset Library.
After enabling the plugin in your Godot project, you should reload the editor using Project > Reload Current Project.
The res:\addons\tooltips_pro\examples folder is not required, but it's strongly recommended that you keep it for reference.
To keep up to date with the latest version of TooltipsPro, clone the repository at https://github.com/hewplayfair/tooltips-pro/
Tutorials
The included example scenes have tooltips set up in most configurations.
The scene UIs were created at 1920x1080. To properly display the example scenes, set Viewport Width and Viewport Height to 1920x1080 in Project Settings > Display > Window. You may also need to set Mode to Maximized or Fullscreen.
The best way to learn is to study how things are set up in the example scene and play around with your own tooltips. See the wiki on the GitHub plugin page for a few tutorials to help you get started.
Attribution
Created by Hew Playfair.
If you found this plugin useful, you can send me a tip on Ko-fi.
No LLMs or coding assistant AIs were used in the creation of this plugin.
Tooltips Pro is distributed under the Anti-Capitalist Software License, to "empower individuals, collectives, worker-owned cooperatives, and nonprofits".
Advanced tooltip functionality for Godot 4.4+
FEATURES
Tooltips Everywhere: Tooltips can be attached to any Control node, as well as 2D and 3D nodes.
Customizable Layout: Set Alignment, Offset, and Overflow Mode to fully control how tooltips should be positioned, and adjust to overflowing the screen bounds.
Origin Options: Anchor a tooltip to the node that triggered it, the mouse position, or any arbitrary position with a remote node.
Nesting Tooltips: Put tooltips within tooltips, and trigger them through a fully featured locking system of the kind established in Crusader Kings III.
Dynamic Content: Use String placeholders to insert variables into tooltips and see the text update while they're open.
Template Appearances: Customize tooltip templates using the full power of Godot's UI system, for reuse or unique one-offs.
Localization support, animations, and more!
Reviews
Quick Information

Advanced tooltip functionality for Godot 4.4+FEATURESTooltips Everywhere: Tooltips can be attached to any Control node, as well as 2D and 3D nodes.Customizable Layout: Set Alignment, Offset, and Overflow Mode to fully control how tooltips should be positioned, and adjust to overflowing the screen bounds.Origin Options: Anchor a tooltip to the node that triggered it, the mouse position, or any arbitrary position with a remote node.Nesting Tooltips: Put tooltips within tooltips, and trigger them through a fully featured locking system of the kind established in Crusader Kings III.Dynamic Content: Use String placeholders to insert variables into tooltips and see the text update while they're open.Template Appearances: Customize tooltip templates using the full power of Godot's UI system, for reuse or unique one-offs.Localization support, animations, and more!