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Quick Information

- Multiple audio can be played on a single node- The same audio can be played back in duplicate- Functions can be used for detailed editing from within the code
AudioStreamPlayerMultiple
Features in this custom node
- Multiple audio can be played on a single node
- The same audio can be played back in duplicate
- Functions can be used for detailed editing from within the code
How to use
After adding the AudioStreamPlayerMultiple node, there is an Array of export variables in the inspector,
The contents of the Array are similar to the properties of AudioStreamPlayer.
The index location corresponds to the ID, so every time you add one audio, fill in all four Arrays.
/!\ To duplicate the sound, an AudioStreamPlayer is added as a child node to this node each time a sound is played,
It is not recommended to use music or sounds that need to loop, as it is designed to be deleted after playback is finished.
Function
play(id)
Play sound unless properties for the specified ID are missing
stop_all()
Stops all audio currently playing
add_audio(audio, volume, pitch, bus)
Add a audio to the list
set_audio(audio, id, volume, pitch, bus)
If the specified ID is not empty, the list can be edited
get_audio(), get_volume(), get_pitch(), get_bus()
Returns the corresponding list
clear()
Restore the list to its original state
Sorry, this text has been translated from Japanese using a translator, and may be difficult to read.
- Multiple audio can be played on a single node
- The same audio can be played back in duplicate
- Functions can be used for detailed editing from within the code
Reviews
Quick Information

- Multiple audio can be played on a single node- The same audio can be played back in duplicate- Functions can be used for detailed editing from within the code