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To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
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Quick Information
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A basic system to write, save and load game data and settings.-Settings are saved as ConfigFile (cfg), while save games are saved as bytecode with different extensions to each slot (1, 2 and 3).-Most functions and variables have comments that explain their purpose.Language: GDScriptRenderer: GLES2
godot-save-config
A basic system to write, save and load game data and settings
Just download the code and open the project in Godot;
This was made on Godot Engine 3.2.3 and may not work in some older versions;
A basic system to write, save and load game data and settings.
-Settings are saved as ConfigFile (cfg), while save games are saved as bytecode with different extensions to each slot (1, 2 and 3).
-Most functions and variables have comments that explain their purpose.
Language: GDScript
Renderer: GLES2
Reviews
Quick Information
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A basic system to write, save and load game data and settings.-Settings are saved as ConfigFile (cfg), while save games are saved as bytecode with different extensions to each slot (1, 2 and 3).-Most functions and variables have comments that explain their purpose.Language: GDScriptRenderer: GLES2