Check out our latest project ✨ OpenChapter.io: free ebooks the way its meant to be 📖

Sakuya

An asset by 40_4
The page banner background of a mountain and forest
Sakuya hero image

Quick Information

0 ratings
Sakuya icon image
40_4
Sakuya

# SAKUYASakuya is a Godot 4.X addon, adding simple command line to your game. The plugin is quite simple and easily expandable, allowing user to quickly implement new commands.## InstalationDownload this repository and add the `sakuya/` directory into the `addons/` directory inside your project. Next enable it inside ## ConfigurationAfter enabling the plugin, singleton `SakuyaCLI` should be added. To add new commands, you need to create a `SakuyaCommand` resource and extend its script, overwriting the `execute` function. This addon has `help` command implemented, so you can use it as a reference.You can configure `SakuyaCLI` scene via export variables, overriding its theme, changing display modes, activation key and logging level.To make your command work, you need to add your respective `SakuyaCommand` resource to the `SakuyaCLI`'s Loaded Commands variable.If you have any questions, feel free to open new github Issue!This projects uses images from [BootstrapIcons](https://icons.getbootstrap.com/), licenced under the MIT license.

Supported Engine Version
4.1
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 months ago
Git URL
Issue URL

README sakuyaLogo

SAKUYA

Sakuya is a Godot 4 addon, adding simple command line to your game. The plugin is quite simple and easily expandable, allowing user to quickly implement new commands.

Instalation

Download this repository and add the sakuya/ directory into the addons/ directory inside your project. Next enable it inside

Configuration

After enabling the plugin, singleton SakuyaCLI should be added. To add new commands, you need to create a SakuyaCommand resource and extend its script, overwriting the execute function. This addon has help command implemented, so you can use it as a reference.

You can configure SakuyaCLI scene via export variables, overriding its theme, changing display modes, activation key and logging level.

To make your command work, you need to add your respective SakuyaCommand resource to the SakuyaCLI's Loaded Commands variable.

If you have any questions, feel free to open new github Issue!

This projects uses images from BootstrapIcons, licenced under the MIT license.

# SAKUYA
Sakuya is a Godot 4.X addon, adding simple command line to your game. The plugin is quite simple and easily expandable, allowing user to quickly implement new commands.
## Instalation
Download this repository and add the `sakuya/` directory into the `addons/` directory inside your project. Next enable it inside
## Configuration
After enabling the plugin, singleton `SakuyaCLI` should be added. To add new commands, you need to create a `SakuyaCommand` resource and extend its script, overwriting the `execute` function. This addon has `help` command implemented, so you can use it as a reference.

You can configure `SakuyaCLI` scene via export variables, overriding its theme, changing display modes, activation key and logging level.

To make your command work, you need to add your respective `SakuyaCommand` resource to the `SakuyaCLI`'s Loaded Commands variable.

If you have any questions, feel free to open new github Issue!

This projects uses images from [BootstrapIcons](https://icons.getbootstrap.com/), licenced under the MIT license.

Reviews

0 ratings

Your Rating

Headline must be at least 3 characters but not more than 50
Review must be at least 5 characters but not more than 500
Please sign in to add a review

Quick Information

0 ratings
Sakuya icon image
40_4
Sakuya

# SAKUYASakuya is a Godot 4.X addon, adding simple command line to your game. The plugin is quite simple and easily expandable, allowing user to quickly implement new commands.## InstalationDownload this repository and add the `sakuya/` directory into the `addons/` directory inside your project. Next enable it inside ## ConfigurationAfter enabling the plugin, singleton `SakuyaCLI` should be added. To add new commands, you need to create a `SakuyaCommand` resource and extend its script, overwriting the `execute` function. This addon has `help` command implemented, so you can use it as a reference.You can configure `SakuyaCLI` scene via export variables, overriding its theme, changing display modes, activation key and logging level.To make your command work, you need to add your respective `SakuyaCommand` resource to the `SakuyaCLI`'s Loaded Commands variable.If you have any questions, feel free to open new github Issue!This projects uses images from [BootstrapIcons](https://icons.getbootstrap.com/), licenced under the MIT license.

Supported Engine Version
4.1
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers