Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Import TileMaps from Tiled Map Editor (http://mapeditor.org). This imports each map as Godot scene which can be instanced or inherited.For Godot 3.xMore information at https://github.com/vnen/godot-tiled-importerManual at: https://github.com/vnen/godot-tiled-importer/wikiFeatures:* Accept both .json, .tmx, and .tsx formats.* Import maps and standalone tile sets.* Support for compressed layers.* Orthogonal, Isometric, Hexagonal and Staggered maps.* Group layers imported as Node2D for organization.* Visibility and opacity from layers.* Map background color* Standalone objects as LightOccluder2D, StaticBody2D, or Area2D (depending on type).* Support for importing metadata: custom properties and some of Tiled built-in properties.* Support for one-way collision (using object type)* Support for infinite maps.* Support for object templates.* A few import options.If you like this plugin, consider buying me a coffee on Ko-fi: https://ko-fi.com/georgemarques
Import TileMaps from Tiled Map Editor (http://mapeditor.org). This imports each map as Godot scene which can be instanced or inherited.
For Godot 3.x
More information at https://github.com/vnen/godot-tiled-importer
Manual at: https://github.com/vnen/godot-tiled-importer/wiki
Features:
* Accept both .json, .tmx, and .tsx formats.
* Import maps and standalone tile sets.
* Support for compressed layers.
* Orthogonal, Isometric, Hexagonal and Staggered maps.
* Group layers imported as Node2D for organization.
* Visibility and opacity from layers.
* Map background color
* Standalone objects as LightOccluder2D, StaticBody2D, or Area2D (depending on type).
* Support for importing metadata: custom properties and some of Tiled built-in properties.
* Support for one-way collision (using object type)
* Support for infinite maps.
* Support for object templates.
* A few import options.
If you like this plugin, consider buying me a coffee on Ko-fi: https://ko-fi.com/georgemarques
Reviews
Quick Information
Import TileMaps from Tiled Map Editor (http://mapeditor.org). This imports each map as Godot scene which can be instanced or inherited.For Godot 3.xMore information at https://github.com/vnen/godot-tiled-importerManual at: https://github.com/vnen/godot-tiled-importer/wikiFeatures:* Accept both .json, .tmx, and .tsx formats.* Import maps and standalone tile sets.* Support for compressed layers.* Orthogonal, Isometric, Hexagonal and Staggered maps.* Group layers imported as Node2D for organization.* Visibility and opacity from layers.* Map background color* Standalone objects as LightOccluder2D, StaticBody2D, or Area2D (depending on type).* Support for importing metadata: custom properties and some of Tiled built-in properties.* Support for one-way collision (using object type)* Support for infinite maps.* Support for object templates.* A few import options.If you like this plugin, consider buying me a coffee on Ko-fi: https://ko-fi.com/georgemarques