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Procedural Texture Designer

An asset by wakeofluna
The page banner background of a mountain and forest
Procedural Texture Designer hero image

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Procedural Texture Designer icon image
wakeofluna
Procedural Texture Designer

Create seamless, natural looking textures directly in Godot using a Visual Editor interface.This Addon allows the user to use the Godot Visual Editor to string together various patterns and filters in order to simply create stunning looking textures. These textures are fully procedural which means they are calculated (once) at loadtime and do not take up precious storage space in your distribution package.Designs can be used immediately as textures or exported as Shaders and Images if you want to use the results manually for other purposes.Changelog:v0.94* Add UID files for Godot 4.4 projects* Add Weave pattern* Add radius control to the Circle pattern* Fix some issues with render thread and background loadingv0.93* Fix issue with variant-to-int formatting for Godot 4.4v0.92* Fix issue with preserving Alpha pixels in outputv0.91* Allow exporting design nodes as an Image or Shader codev0.90* Initial release (beta)

Supported Engine Version
4.3
Version String
0.94
License Version
MIT
Support Level
community
Modified Date
3 months ago
Git URL
Issue URL

Create seamless, natural looking textures directly in Godot using a Visual Editor interface.

This Addon allows the user to use the Godot Visual Editor to string together various patterns and filters in order to simply create stunning looking textures. These textures are fully procedural which means they are calculated (once) at loadtime and do not take up precious storage space in your distribution package.

Designs can be used immediately as textures or exported as Shaders and Images if you want to use the results manually for other purposes.

Changelog:

v0.94
* Add UID files for Godot 4.4 projects
* Add Weave pattern
* Add radius control to the Circle pattern
* Fix some issues with render thread and background loading

v0.93
* Fix issue with variant-to-int formatting for Godot 4.4

v0.92
* Fix issue with preserving Alpha pixels in output

v0.91
* Allow exporting design nodes as an Image or Shader code

v0.90
* Initial release (beta)

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Quick Information

0 ratings
Procedural Texture Designer icon image
wakeofluna
Procedural Texture Designer

Create seamless, natural looking textures directly in Godot using a Visual Editor interface.This Addon allows the user to use the Godot Visual Editor to string together various patterns and filters in order to simply create stunning looking textures. These textures are fully procedural which means they are calculated (once) at loadtime and do not take up precious storage space in your distribution package.Designs can be used immediately as textures or exported as Shaders and Images if you want to use the results manually for other purposes.Changelog:v0.94* Add UID files for Godot 4.4 projects* Add Weave pattern* Add radius control to the Circle pattern* Fix some issues with render thread and background loadingv0.93* Fix issue with variant-to-int formatting for Godot 4.4v0.92* Fix issue with preserving Alpha pixels in outputv0.91* Allow exporting design nodes as an Image or Shader codev0.90* Initial release (beta)

Supported Engine Version
4.3
Version String
0.94
License Version
MIT
Support Level
community
Modified Date
3 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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Created by developers for developers