Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser



Quick Information

This is a raycast-based collision viewer, which can be used in the editor to directly visualise collidable surfaces. It is very close to the real colliders compared to the usual previews, so it can be used to debug said previews. Brute-forcing that many raycasts can be a bit slow, but results are usually visible after a few seconds.
This is a raycast-based collision viewer, which can be used in the editor to directly visualise collidable surfaces. It is very close to the real colliders compared to the usual previews, so it can be used to debug said previews. Brute-forcing that many raycasts can be a bit slow, but results are usually visible after a few seconds.
Reviews
Quick Information

This is a raycast-based collision viewer, which can be used in the editor to directly visualise collidable surfaces. It is very close to the real colliders compared to the usual previews, so it can be used to debug said previews. Brute-forcing that many raycasts can be a bit slow, but results are usually visible after a few seconds.