Simple Networking

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Linko
Simple Networking

A simple Godot networking system for connecting to an online server, spawning players, and updating positions.

Supported Engine Version
4.0
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Godot Simple Networking

A simple networking base template you can use in your Godot project. It allows to connect to a local server, spawn players from different spawn locations, update the position of each player and share their username and it has a simple chat system that also displays who has connected.

Every script is minimalist to allow you to understand easily how they work and to improve them.

In the Map scene add a Spawners node and one or more Spawn node as a child to set different locations. Network.gd will randomly pick one of the spawn.

YouTube video: https://youtu.be/cp9YBU-iFBs

A simple Godot networking system for connecting to an online server, spawning players, and updating positions.

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Quick Information

0 ratings
Simple Networking icon image
Linko
Simple Networking

A simple Godot networking system for connecting to an online server, spawning players, and updating positions.

Supported Engine Version
4.0
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

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