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Camera Flow

An asset by SyviesDev
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SyviesDev
Camera Flow

A Godot C# plugin to add more control over the Camera3D movement.USES SYVIES CORE PLUGIN AS A DEPENDENCYCamera nodes: - VirtualCamera (a node that represents the position and parameters of a Camera3D) - DynamicCamera (a Camera3D made to transition between different VirtualCamera in the editor or at runtime)Extra functionalities: - ThirdPersonCamera (a node designed to make third person cameras easier with a simple AimCamera() method that takes a relative mouse movement)

Supported Engine Version
4.4
Version String
0.1.1
License Version
MIT
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL


Camera Flow
Camera Flow

A Godot C# plugin to add more control over the Camera3D movement.

Key FeaturesHow To UseDownloadCreditsLicense

Key Features

  • Camera nodes
    • VirtualCamera (a node that represents the position and parameters of a Camera3D)
    • DynamicCamera (a Camera3D made to transition between different VirtualCamera in the editor or at runtime)
  • Extra functionalities
    • ThirdPersonCamera (a node designed to make third person cameras easier with a simple AimCamera() method that takes a relative mouse movement)

How To Use

You can install it via the Asset Library or download a copy of the wanted plugin from the GitHub releases.

Download

  • Asset Library (not available)
  • Direct download (not available)

Credits

Syvies

README image

License

MIT

A Godot C# plugin to add more control over the Camera3D movement.

USES SYVIES CORE PLUGIN AS A DEPENDENCY

Camera nodes:
- VirtualCamera (a node that represents the position and parameters of a Camera3D)
- DynamicCamera (a Camera3D made to transition between different VirtualCamera in the editor or at runtime)

Extra functionalities:
- ThirdPersonCamera (a node designed to make third person cameras easier with a simple AimCamera() method that takes a relative mouse movement)

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Quick Information

0 ratings
Camera Flow icon image
SyviesDev
Camera Flow

A Godot C# plugin to add more control over the Camera3D movement.USES SYVIES CORE PLUGIN AS A DEPENDENCYCamera nodes: - VirtualCamera (a node that represents the position and parameters of a Camera3D) - DynamicCamera (a Camera3D made to transition between different VirtualCamera in the editor or at runtime)Extra functionalities: - ThirdPersonCamera (a node designed to make third person cameras easier with a simple AimCamera() method that takes a relative mouse movement)

Supported Engine Version
4.4
Version String
0.1.1
License Version
MIT
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers