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A Godot plugin with a custom Sprite3D type and a shader that avoids clipping when using billboards
A Godot plugin with a custom Sprite3D type and a shader that avoids clipping when using billboards
Contains
- A NoClipBillboardSprite3D class that can be used as a simple way to add Sprites to a scene without clipping
Using sprites from "Zelda-like tilesets and sprites" by ArMM1998 https://opengameart.org/content/zelda-like-tilesets-and-sprites
A Godot plugin with a custom Sprite3D type and a shader that avoids clipping when using billboards
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Quick Information

A Godot plugin with a custom Sprite3D type and a shader that avoids clipping when using billboards