Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Run an embedded instance of ZeroNet inside your Godot games.ZeroNet is an open source, peer-to-peer network which allows for arbitrary file storage and website hosting, as well as user and authentication functionality. Learn more at https://zeronet.io.See usage instructions within the repo: https://github.com/zam-org/godot-zeronet-plugin/blob/master/README.md
ZeroNet in Godot
Run an embedded copy of ZeroNet in your Godot game.
Install
ZeroNet Godot can be installed directly from Godot using Godot Asset Library. Find ZeroNet Godot on the Asset Library here.
Otherwise, ZeroNet Godot can be installed manually by downloading this repo and placing the files in addons/ZeroNet
in your game files.
Start ZeroNet
To start a running copy of ZeroNet, use:
ZeroNet.start()
You may also specify an optional port:
ZeroNet.start(12345)
The default port is 43110
.
Stop ZeroNet
To stop the currently running copy of ZeroNet, use:
ZeroNet.stop()
If ZeroNet is not currently running, or if an instance of ZeroNet is running that wasn't started by this plugin, this is a no-op.
If you want to ensure that ZeroNet does not continue running when your game is quit, add the following to a node that exists in the scene tree (or a Singleton):
func _exit_tree():
ZeroNet.stop()
Run an embedded instance of ZeroNet inside your Godot games.
ZeroNet is an open source, peer-to-peer network which allows for arbitrary file storage and website hosting, as well as user and authentication functionality. Learn more at https://zeronet.io.
See usage instructions within the repo: https://github.com/zam-org/godot-zeronet-plugin/blob/master/README.md
Reviews
Quick Information
Run an embedded instance of ZeroNet inside your Godot games.ZeroNet is an open source, peer-to-peer network which allows for arbitrary file storage and website hosting, as well as user and authentication functionality. Learn more at https://zeronet.io.See usage instructions within the repo: https://github.com/zam-org/godot-zeronet-plugin/blob/master/README.md