Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser

Quick Information

The unassuming Godot timer. Ideal for jams. It adds a tab in the main dock that activates a timer. The time is saved between sessions of the editor.
GDmeter
The unassuming timer for Godot. Ideal for jams.
Install
AssetLib
With your project open in Godot:
- Click on the AssetLib on the main dock and search for the GDmeter plugin.
- Click on the title of the plugin and Download.
- Click on Install. You may want to remove the images (
*png
,*svg
)
From source
- Clone the repository or download it.
git clone https://github.com/carrascomj/gdmeter.git
- If you do not have an
addons/
folder in your project, create it. - Copy the directory
addons/gdmeter/
into the addons folder of your project. - Inside Godot, go to Project > Project settings > Plugins and enable GDmeter.
Usage
Click on the GDmeter tab (in the main dock, next to 2D, 3D, Script and AssetLib). As soon as you click, the timer will start and a log will be generated so the time is stored between sessions of the editor. This file is saved when the project is closed in the editor (the counter is updated automatically when closing the project).
If you close and open the editor, you have to go back again to the GDmeter tab to resume the timer; this time, starting from the saved time.
The unassuming Godot timer. Ideal for jams. It adds a tab in the main dock that activates a timer. The time is saved between sessions of the editor.
Reviews
Quick Information

The unassuming Godot timer. Ideal for jams. It adds a tab in the main dock that activates a timer. The time is saved between sessions of the editor.