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Quick Information
A behavior tree plugin for action games.In many cases we want the behavior tree have continuous state capabilities. For example, during a character is casting an action, we need this behavior tree focus on this action and no need to check or toggle states in partial branches.A RUNNING status is added for indicating that this node is running continuously.Documentation: https://github.com/gsioteam/action_behavior_treeLiving Demo: https://gsioteam.github.io/ActionGame/
A behavior tree plugin for action games.
In many cases we want the behavior tree have continuous state capabilities. For example, during a character is casting an action, we need this behavior tree focus on this action and no need to check or toggle states in partial branches.
A RUNNING status is added for indicating that this node is running continuously.
Documentation: https://github.com/gsioteam/action_behavior_tree
Living Demo: https://gsioteam.github.io/ActionGame/
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Quick Information
A behavior tree plugin for action games.In many cases we want the behavior tree have continuous state capabilities. For example, during a character is casting an action, we need this behavior tree focus on this action and no need to check or toggle states in partial branches.A RUNNING status is added for indicating that this node is running continuously.Documentation: https://github.com/gsioteam/action_behavior_treeLiving Demo: https://gsioteam.github.io/ActionGame/