GestureControlledCamera2D

An asset by mavcito
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mavcito
GestureControlledCamera2D

A Camera2D node controlled through gestures. It's also an example of how to use the Godot Touch Input Manager (GDTIM).

Supported Engine Version
3.4
Version String
v1.1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

GestureControlledCamera2D

A Camera2D node controlled through gestures. It's also an example of how to use the Godot Touch Input Manager.

Demo

README Demo

How to use

1 - Seting up Godot Touch Input Manager

2 - Using GestureControlledCamera2D

Check out the example!

Script variables

Name Description
Max Zoom The camera will not zoom in any further than this
Min Zoom The browser will not zoom out any further than this
Zoom Gesture The gesture that will control the camera zoom
Rotation gesture The gesture that will control the camera rotation
Movement Gesture The gesture that will control the camera movement

Versioning

Using SemVer for versioning. For the versions available, see the releases

Authors

  • Federico Ciuffardi

Feel free to append yourself here if you've made contributions.

Note

Thank you for checking out this repository, you can send all your questions and feedback to [email protected].

If you are up to contribute on some way please contact me :)

A Camera2D node controlled through gestures. It's also an example of how to use the Godot Touch Input Manager (GDTIM).

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Quick Information

0 ratings
GestureControlledCamera2D icon image
mavcito
GestureControlledCamera2D

A Camera2D node controlled through gestures. It's also an example of how to use the Godot Touch Input Manager (GDTIM).

Supported Engine Version
3.4
Version String
v1.1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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