Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser

Quick Information

This GDExtension lets you slice meshes.If your Godot version or platform is not supported, you can compile the extension yourself.More information can be found at https://github.com/timo-eberl/mesh-slicing-gdextension/blob/main/README.md .
Mesh Slicing GDExtension
This GDExtension implements Mesh Slicing. For usage see the demo project.

Limitations
- Slicing non-convex meshes will produce unexpected results.
- Supported Mesh Types are:
ArrayMesh
,PrimitiveMesh
- Only Triangle Meshes are supported (
PRIMITIVE_TRIANGLES
) - Only UVs and Normals are transferred from the original mesh.
- The created surface does not have UVs.
Compatibility
Godot 4.2
Cloning
git clone --recurse-submodules link-to-this-repo
If you already cloned and forgot --recurse-submodules
:
git submodule update --init --recursive
Building
See also GDExtension Example from Godot Docs
Requirements: C++ Compiler, SCons as a build tool
scons
Run Demo Project
godot --path ./demo --editor
Use it in your project
After building, copy the contents of demo/bin/
into your project.
Editing with Visual Studio Code
Add the includePath
from the following code snippet to your .vscode/c_cpp_properties.json
{
"configurations": [
{
"name": "Linux",
"includePath": [
"${workspaceFolder}/**",
"${workspaceFolder}/godot-cpp/gen/include",
"${workspaceFolder}/src"
],
// ...
This GDExtension lets you slice meshes.
If your Godot version or platform is not supported, you can compile the extension yourself.
More information can be found at https://github.com/timo-eberl/mesh-slicing-gdextension/blob/main/README.md .
Reviews
Quick Information

This GDExtension lets you slice meshes.If your Godot version or platform is not supported, you can compile the extension yourself.More information can be found at https://github.com/timo-eberl/mesh-slicing-gdextension/blob/main/README.md .