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Quick Information

This native extension (GDExtension) for the Godot Game Engine allows you to use audio based controller haptics as found on DualSense or Switch Pro controllers on desktop platforms.Supported Controllers:- DualSense- DualSense Edge (untested)Supported Operating Systems:- Linux with PipeWire- Linux with PulseAudio- Windows (untested)Usage:1. Download the latest release of the extension and add it to your project2. Create a new audio bus, mute it and add the ControllerHaptics effect to it Example Audio Bus layout3. Play audio on the newly created haptics bus
This native extension (GDExtension) for the Godot Game Engine allows you to use audio based controller haptics as found on DualSense or Switch Pro controllers on desktop platforms.
Supported Controllers:
- DualSense
- DualSense Edge (untested)
Supported Operating Systems:
- Linux with PipeWire
- Linux with PulseAudio
- Windows (untested)
Usage:
1. Download the latest release of the extension and add it to your project
2. Create a new audio bus, mute it and add the ControllerHaptics effect to it Example Audio Bus layout
3. Play audio on the newly created haptics bus
Reviews
Quick Information

This native extension (GDExtension) for the Godot Game Engine allows you to use audio based controller haptics as found on DualSense or Switch Pro controllers on desktop platforms.Supported Controllers:- DualSense- DualSense Edge (untested)Supported Operating Systems:- Linux with PipeWire- Linux with PulseAudio- Windows (untested)Usage:1. Download the latest release of the extension and add it to your project2. Create a new audio bus, mute it and add the ControllerHaptics effect to it Example Audio Bus layout3. Play audio on the newly created haptics bus