Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Logger is a GDScript singleton that provides a logging API for Godot projects.It allows logging messages with different levels (error, warning, info, debug, verbose) and user-defined modules/channels. The output can be done to the console/terminal, to files, or to a configurable buffer that can be retrieved and displayed in game.NB: The current version is a work in progress, and the API *will* evolve in the near future until a version 1.0 is tagged.
Logger - Logging singleton for Godot Engine
The Logger class is a GDScript singleton that provides a logging API for projects developed with Godot Engine.
Usage
Copy the logger.gd
file in your project folder, and define it as an autoloaded
singelton in your project's settings (e.g. with the name Logger).
The methods of the API can then be access from any other script via the Logger singelton.
Read the code for details about the API, it's extensively documented.
Licensing
The Logger class and all other files of this repository are distributed under the MIT license (see the LICENSE.md file).
Logger is a GDScript singleton that provides a logging API for Godot projects.
It allows logging messages with different levels (error, warning, info, debug, verbose) and user-defined modules/channels. The output can be done to the console/terminal, to files, or to a configurable buffer that can be retrieved and displayed in game.
NB: The current version is a work in progress, and the API *will* evolve in the near future until a version 1.0 is tagged.
Reviews
Quick Information
Logger is a GDScript singleton that provides a logging API for Godot projects.It allows logging messages with different levels (error, warning, info, debug, verbose) and user-defined modules/channels. The output can be done to the console/terminal, to files, or to a configurable buffer that can be retrieved and displayed in game.NB: The current version is a work in progress, and the API *will* evolve in the near future until a version 1.0 is tagged.