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GodotNode2Tile: A TileMap3D editor inspired by Crocotile

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GodotNode2Tile: A TileMap3D editor inspired by Crocotile thumbnail image
GodotNode2Tile: A TileMap3D editor inspired by Crocotile thumbnail image
GodotNode2Tile: A TileMap3D editor inspired by Crocotile thumbnail image
GodotNode2Tile: A TileMap3D editor inspired by Crocotile thumbnail image
GodotNode2Tile: A TileMap3D editor inspired by Crocotile thumbnail image
GodotNode2Tile: A TileMap3D editor inspired by Crocotile thumbnail image
GodotNode2Tile: A TileMap3D editor inspired by Crocotile hero image

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GodotNode2Tile: A TileMap3D editor inspired by Crocotile icon image
QJPG
GodotNode2Tile: A TileMap3D editor inspired by Crocotile

Addon for tile-based 3D level creator in engine. Includes vertex editing, simple face texturing and automatic collision.Support to version 4.2 & 4.3Features:- Vertex editing.- Easy UV properties.- TileMap Layers.- Auto-gen collisions.- Full Mesh data edit.Version 1.5- Added UV editor to a BrushForm Node.Version 1.4- Fixed bugs.- Added Vertex Gizmo.- Added an "Add BrushForm" button in the inspector (by Smorty10).- Now a "BrushForm" can be drawn with a separate primitive type.

Supported Engine Version
4.2
Version String
1.5
License Version
MIT
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL

Godot Node2Tile is based on Crocotile 3d where it uses Godot's own editor to create fast levels. 📐

Basic Instructions

Link for YouTube Instructions Video

Nodes:

  • README brush Brush: is a Node3D that groups and draws all tiles, in addition to defining the collision.
  • README form BrushForm: A surface with data for a face of the model.
  • README vatt VertexAttachment: is an optional node that allows changing the shape’s vertices

README demo

Changelogs 🎉

Version 1.5

  • Added UV editor to BrushForm Node. README image

Version 1.4

  • Fixed bugs.
  • Added Vertex Gizmo.
  • Added an "Add BrushForm" button in the inspector (by Smorty10).
  • Now a "BrushForm" can be drawn with a separate primitive type. README image

Version 1.3

  • Fixed surface normals.
  • Added "surface_normal" property to BrushForm Nodes.
  • Added auto-recalculate normals property.
  • Brush nodes can now change their visibility.
  • Fixed error when moving a Brush node.

Version 1.2

  • Added cubic projection UV property to BrushForm Nodes.
  • Added offset attachment to VertexAttachment Nodes. README demo1

Version 1.1

  • Fixed problem when a triangle is formed on a single face.
  • Added "override non materials" property to the "Brush" node to replicate the null materials from all "BrushForms".
  • Collision fixed!
  • Supported for Godot 4.2.2!

Addon for tile-based 3D level creator in engine. Includes vertex editing, simple face texturing and automatic collision.

Support to version 4.2 & 4.3

Features:
- Vertex editing.
- Easy UV properties.
- TileMap Layers.
- Auto-gen collisions.
- Full Mesh data edit.

Version 1.5
- Added UV editor to a BrushForm Node.

Version 1.4
- Fixed bugs.
- Added Vertex Gizmo.
- Added an "Add BrushForm" button in the inspector (by Smorty10).
- Now a "BrushForm" can be drawn with a separate primitive type.

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Quick Information

0 ratings
GodotNode2Tile: A TileMap3D editor inspired by Crocotile icon image
QJPG
GodotNode2Tile: A TileMap3D editor inspired by Crocotile

Addon for tile-based 3D level creator in engine. Includes vertex editing, simple face texturing and automatic collision.Support to version 4.2 & 4.3Features:- Vertex editing.- Easy UV properties.- TileMap Layers.- Auto-gen collisions.- Full Mesh data edit.Version 1.5- Added UV editor to a BrushForm Node.Version 1.4- Fixed bugs.- Added Vertex Gizmo.- Added an "Add BrushForm" button in the inspector (by Smorty10).- Now a "BrushForm" can be drawn with a separate primitive type.

Supported Engine Version
4.2
Version String
1.5
License Version
MIT
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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