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Quick Information

Addon for tile-based 3D level creator in engine. Includes vertex editing, simple face texturing and automatic collision.Support to version 4.2 & 4.3Features:- Vertex editing.- Easy UV properties.- TileMap Layers.- Auto-gen collisions.- Full Mesh data edit.Version 1.5- Added UV editor to a BrushForm Node.Version 1.4- Fixed bugs.- Added Vertex Gizmo.- Added an "Add BrushForm" button in the inspector (by Smorty10).- Now a "BrushForm" can be drawn with a separate primitive type.
Godot Node2Tile is based on Crocotile 3d where it uses Godot's own editor to create fast levels. 📐
It is recommended to use the editor's grid snap for better vertex editing.
Basic Instructions
Link for YouTube Instructions Video
Nodes:
-
Brush: is a Node3D that groups and draws all tiles, in addition to defining the collision.
-
BrushForm: A surface with data for a face of the model.
-
VertexAttachment: is an optional node that allows changing the shape’s vertices
Changelogs 🎉
Version 1.5
- Added UV editor to BrushForm Node.
Version 1.4
- Fixed bugs.
- Added Vertex Gizmo.
- Added an "Add BrushForm" button in the inspector (by Smorty10).
- Now a "BrushForm" can be drawn with a separate primitive type.
Version 1.3
- Fixed surface normals.
- Added "surface_normal" property to BrushForm Nodes.
- Added auto-recalculate normals property.
- Brush nodes can now change their visibility.
- Fixed error when moving a Brush node.
Version 1.2
- Added cubic projection UV property to BrushForm Nodes.
- Added offset attachment to VertexAttachment Nodes.
Version 1.1
- Fixed problem when a triangle is formed on a single face.
- Added "override non materials" property to the "Brush" node to replicate the null materials from all "BrushForms".
- Collision fixed!
- Supported for Godot 4.2.2!
Addon for tile-based 3D level creator in engine. Includes vertex editing, simple face texturing and automatic collision.
Support to version 4.2 & 4.3
Features:
- Vertex editing.
- Easy UV properties.
- TileMap Layers.
- Auto-gen collisions.
- Full Mesh data edit.
Version 1.5
- Added UV editor to a BrushForm Node.
Version 1.4
- Fixed bugs.
- Added Vertex Gizmo.
- Added an "Add BrushForm" button in the inspector (by Smorty10).
- Now a "BrushForm" can be drawn with a separate primitive type.
Reviews
Quick Information

Addon for tile-based 3D level creator in engine. Includes vertex editing, simple face texturing and automatic collision.Support to version 4.2 & 4.3Features:- Vertex editing.- Easy UV properties.- TileMap Layers.- Auto-gen collisions.- Full Mesh data edit.Version 1.5- Added UV editor to a BrushForm Node.Version 1.4- Fixed bugs.- Added Vertex Gizmo.- Added an "Add BrushForm" button in the inspector (by Smorty10).- Now a "BrushForm" can be drawn with a separate primitive type.