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Quick Information

GStorage for Godot 4
Lightweight key-value storage system for Godot, inspired by UserDefaults in Swift.
Supported Engine Version
4.4
Version String
1.2.1
License Version
MIT
Support Level
community
Modified Date
4 months ago
Git URL
Issue URL
GStorage for Godot 4
🚀 Lightweight key-value storage system for Godot, inspired by UserDefaults
in Swift
🔥 Features
✅ Fast read/write operations
✅ Automatic file storage in user://
✅ Easy API with per-container initialization
📌 Installation
- Download via Godot Asset Library (coming soon)
- Or install manually:
- Clone this repository or download it as a ZIP.
- Move the
addons/gstorage/
folder to your Godot project. - Enable the plugin in
Project Settings -> Plugins
.
🎮 Usage Example
var storage = GStorage.create("settings")
# Store values
storage.set_value("music_volume", 0.8)
storage.set_value("username", "Player123")
# Read values
var volume = storage.get_value("music_volume", 1.0) # where 1.0 is the default value
var username = storage.get_value("username", "Guest")
# Remove values
storage.remove_value("username")
# Clear values
storage.clear()
Lightweight key-value storage system for Godot, inspired by UserDefaults in Swift.
Reviews
Quick Information

GStorage for Godot 4
Lightweight key-value storage system for Godot, inspired by UserDefaults in Swift.
Supported Engine Version
4.4
Version String
1.2.1
License Version
MIT
Support Level
community
Modified Date
4 months ago
Git URL
Issue URL