Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
This plugin imports *.blend files as native scenes. The *.blend file is exported as glTF 2.0 and then imported by Godot. The glTF file is cleaned afterwards.
Blender to Godot
Importer for *.blend files for Godot 3.4.
Requirements
Blender must be accessible from the command line (Blender directory is added to path).
Installation
Copy addons/blender_importer/ into your project directory and enable the plugin (Guide).
Options
Name | Value | Effect |
---|---|---|
Apply Modifiers | bool | Export with Modifiers (Mirror, ...) |
Versions
Language | Location |
---|---|
GD-Script | addons/blender-importer |
C# | addons/blender-importer-cs |
There is no noticeable speed difference between versions, because all calculations are done by Godot or Blender.
Limitations
Instances of the imported file are not updated until the scene is reopened.
Inner Workings
The Blender file (*.blend) is converted to a glTF 2.0 file (*.glb) and then to a native Godot scene (*.scn). The glTF file is deleted afterwards.
Alternatives
This plugin imports *.blend files as native scenes. The *.blend file is exported as glTF 2.0 and then imported by Godot. The glTF file is cleaned afterwards.
Reviews
Quick Information
This plugin imports *.blend files as native scenes. The *.blend file is exported as glTF 2.0 and then imported by Godot. The glTF file is cleaned afterwards.