Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Disclaimer: This is an experimental plugin for prototyping multiplayer games. It is not ready to production and may it will not be released in its final form due to security reasons.
SyncNode
A custom node synchronized over the network
How to use
- Create a new node of type "SyncManager"
- Use a "SyncNode" to synchronize any property of a node (or extend "addons/SyncNode.gd" in scripts)
- Use SyncSpatial or SyncRigidBody to synchronize position (with interpolation and lag compensation)
Disclaimer: This is an experimental plugin for prototyping multiplayer games. It is not ready to production and may it will not be released in its final form due to security reasons.
Reviews
Quick Information
Disclaimer: This is an experimental plugin for prototyping multiplayer games. It is not ready to production and may it will not be released in its final form due to security reasons.