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Quick Information
RigidBody character demo for 3D using a capsule for the character. Cubes as RigidBodies spawn in the map from above to show interaction with the player (jump on them, gently push them), which would be impossible with a KinematicBody.Language: GDScriptRenderer: GLES 3
RigidBody Character 3D
RigidBody character demo for 3D using a capsule for the character. Cubes as RigidBodies spawn in the map from above to show interaction with the player (jump on them, gently push them), which would be impossible with a KinematicBody.
Language: GDScript
Renderer: GLES 3
How does it work?
This demo uses a RigidBody
for the player, and StaticBody
for the level. Each has colliders, the player moves itself via
apply_central_impulse()
in _physics_process()
, and collides with the level.
Screenshots
RigidBody character demo for 3D using a capsule for the character. Cubes as RigidBodies spawn in the map from above to show interaction with the player (jump on them, gently push them), which would be impossible with a KinematicBody.
Language: GDScript
Renderer: GLES 3
Reviews
Quick Information
RigidBody character demo for 3D using a capsule for the character. Cubes as RigidBodies spawn in the map from above to show interaction with the player (jump on them, gently push them), which would be impossible with a KinematicBody.Language: GDScriptRenderer: GLES 3