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Match Maker Demo Project

An asset by Sakul Flee
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Match Maker Demo Project thumbnail image
Match Maker Demo Project thumbnail image
Match Maker Demo Project thumbnail image
Match Maker Demo Project thumbnail image
Match Maker Demo Project thumbnail image
Match Maker Demo Project thumbnail image
Match Maker Demo Project thumbnail image
Match Maker Demo Project thumbnail image
Match Maker Demo Project hero image

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Match Maker Demo Project icon image
Sakul Flee
Match Maker Demo Project

What is this?This is a Match Maker demo project for Godot.The Match Maker framework is a project to enable easy and customizable multiplayer between two or more peers, remotely and locally.It uses the "WebRTC (SIPSorcery)" plugin, also found here on the AssetLib (https://godotengine.org/asset-library/asset/2394) or on GitHub (https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/)Why use this?This project enables you to implement a fully working match-making based Multiplayer within a few lines of code inside Godot!The default settings already allow for most types of connection, for strict networks a TURN server as a relay is required.Read more here: https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/blob/main/Documentation/Match%20Maker/GettingStartedWithMatchMaker.md#better-connectivityHow to use this?1. Use this template as a starting project inside Godot2. Build the project AT LEAST once2a. (If on an older Godot version: Restart the Editor/Reload the project!)3. Go to the top left corner of Godot and go to Project -> Project Settings.Then, click on the Plugins tab and enable both plugins.For more details please refer to the GitHub page:https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/

Supported Engine Version
4.3
Version String
v3.0.1
License Version
MIT
Support Level
community
Modified Date
2 months ago
Git URL
Issue URL

What is this?
This is a Match Maker demo project for Godot.
The Match Maker framework is a project to enable easy and customizable multiplayer between two or more peers, remotely and locally.

It uses the "WebRTC (SIPSorcery)" plugin, also found here on the AssetLib (https://godotengine.org/asset-library/asset/2394) or on GitHub (https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/)

Why use this?
This project enables you to implement a fully working match-making based Multiplayer within a few lines of code inside Godot!
The default settings already allow for most types of connection, for strict networks a TURN server as a relay is required.
Read more here: https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/blob/main/Documentation/Match%20Maker/GettingStartedWithMatchMaker.md#better-connectivity

How to use this?
1. Use this template as a starting project inside Godot
2. Build the project AT LEAST once
2a. (If on an older Godot version: Restart the Editor/Reload the project!)
3. Go to the top left corner of Godot and go to Project -> Project Settings.
Then, click on the Plugins tab and enable both plugins.

For more details please refer to the GitHub page:
https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/

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Quick Information

0 ratings
Match Maker Demo Project icon image
Sakul Flee
Match Maker Demo Project

What is this?This is a Match Maker demo project for Godot.The Match Maker framework is a project to enable easy and customizable multiplayer between two or more peers, remotely and locally.It uses the "WebRTC (SIPSorcery)" plugin, also found here on the AssetLib (https://godotengine.org/asset-library/asset/2394) or on GitHub (https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/)Why use this?This project enables you to implement a fully working match-making based Multiplayer within a few lines of code inside Godot!The default settings already allow for most types of connection, for strict networks a TURN server as a relay is required.Read more here: https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/blob/main/Documentation/Match%20Maker/GettingStartedWithMatchMaker.md#better-connectivityHow to use this?1. Use this template as a starting project inside Godot2. Build the project AT LEAST once2a. (If on an older Godot version: Restart the Editor/Reload the project!)3. Go to the top left corner of Godot and go to Project -> Project Settings.Then, click on the Plugins tab and enable both plugins.For more details please refer to the GitHub page:https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/

Supported Engine Version
4.3
Version String
v3.0.1
License Version
MIT
Support Level
community
Modified Date
2 months ago
Git URL
Issue URL

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