A collection of control nodes usable in a variety of games and GUI applications.Containers:- Interpolated Box/Flow: Containers that smoothly animate children when they enter or change order. Drag-and-drop reordering, drag-and-drop between containers, vertical layout and compacting children to fit are features supported in the Box variant.- ScaleContainer: When resized, scales children instead of resizing them. With the integer scale setting, can be used for pixel-perfect viewports.- Child Transform Container: transform a Control's children while preserving minimum size.- Draggable: node that can be dragged and resized with the mouse pointer, with grid snapping, parent-clipping, and a visible resize margin.- ScrollZoomView: node that can have one child and allows to scroll and zoom using the mouse. Allows smooth zoom.- MaxSizeContainer: Limits child size to a max size.- View Switcher: Keeps only one child, and optionally a background, visible.Utility:- Remote Transform Rect: transform a Control remotely similar to RemoteTransform2D/3D- Data Dropper: passes drag-and-drop via signal- Flipped Split: SplitContainer anchored to the other side for when the parent is resizedInput:- Theme Icon Button: I use it in my other plugins all the time! Grabs icon from theme by name.- Properties Box: Form to input values like you'd use the inspector. Strings, bools, numbers (sliders supported) and enums. Allows foldable groups.- Unfolded Option Button: list of options, pick one or use as bit flags