Rust Auto Compile is a simple script that runs cargo automatically before you run your game.It adds 2 settings:rust/cargo_path: The path to your cargo executablerust/cargo_manifest: The path to the Cargo.toml of the library you want built.You need to have those 2 settings set for the plugin to work.
3D level builder tool with focus on creating indoors environment and automation.* Create mesh, collision, scenes and navigation mesh in one click.* Simple layout editing by placing area nodes.* Automate level creation with RoommateStyle resources.
A foundational inventory framework for GodotDesigned with an MVC-like architecture that separates presentation layer from data layer, offering high extensibilitySimple integration with minimal intrusion into existing projectsSupports independent data saving and loading
Easiest and most reliable way in Godot to implement material footsteps.
Full documentation available in the repository:https://github.com/lowlevel-1989/YAML.gdA YAML parser written entirely in GDScript.YAML.gd allows you to parse YAML content directly within your projects without requiring C++ modules or compilation, making it easy to integrate and use on any platform supported by Godot.=== Running Basic Tests ===✔️ Test 1: Simple key-value pairs✔️ Test 2: Nested dictionaries✔️ Test 3: Simple lists✔️ Test 4: Mixed structures✔️ Test 5: Empty values➡️ Basic Tests: 5/5 passed=== Running Multiline Tests ===✔️ Test 1: Literal block✔️ Test 2: Folded block✔️ Test 3: Strip chomping✔️ Test 4: Keep chomping✔️ Test 5: Quoted string➡️ Multiline Tests: 5/5 passed=== Running Advanced Tests ===✔️ Test 1: Complex nested structure✔️ Test 2: Multiple levels of nesting✔️ Test 3: Mixed list types✔️ Test 4: Comments and empty lines✔️ Test 5: Miscellaneous edge cases➡️ Advanced Tests: 5/5 passed✅ **ALL TESTS PASSED**
uState is a barebones Finite State Machine (FSM) plugin that introduces two lightweight, powerful nodes for managing stateful logic in your projects.Ideal for those looking for a minimal and flexible approach to FSM implementation, uState provides the fundamental tools needed to build and manage behavioral states through visual node-based logic.
This plugin allows you to run a set of commands when your project is initialized. This can be done by adding your list of commands to `res://assets/startup_runner/command.txt`, and enabling the plugin.This can be used to, say, start your music the moment the project loads or open your favorite git client.
Use a gamepad as a system-level mouse in Godot.
A simple settings manager for Godot 4+.
A professional-grade AI coding assistant plugin for Godot 4 that transforms your development workflow with advanced features, responsive design, and enhanced markdown highlighting.
Generate and manage unique persistent IDs for game objects. Includes registry tracking, search, and export tools.
An extensible scene loader for Godot projects