Simple Doom clone I made in this tutorial: https://www.youtube.com/watch?v=LbyyjmOji0M
Simple top down shooter made in this tutorial: https://www.youtube.com/watch?v=5vYI_mgERBU
Juego de Plataformas con algunos añadidos para simular las mecánicas del Mario Bros.
My godot framework help you to create your own 2D plateformer game without coding anything on Godot engine. READ THE DOC !
Platform2d is a plugin for Godot that provides two new classes that can be used to create levels for 2D platformer games.ThinPlatform is a simple platform that is drawn along a curve using user defined textures.ThickPlatform is defined by a closed curve and drawn using fill and edge textures.Both classes inherit from StaticBody2d and generate their collision shapes automatically. They also have a "Moving Platform" option that, if set, will automatically update the platform's constant linear velocity when the platform is moving.The platform aspects can be saved and applied to new platforms using the "Materials" drop-down list.Changelog:- v0.1: initial release- v0.2: fixed for Godot 2.2, updated the user interface- v1.0: added edge textures for the top border of ThickPlatforms, a sample texture set (Simple Grass, inpired from Kenney's assets & tutorials) and undo/redo handling- v1.1: bug fixes and optimizations- v1.2: updated for Godot 3.0.x
Mecánicas del clásico Flappy Bird producidas en Godot Engine con los assets de Kenney.
Simple platformer made in this tutorial: https://www.youtube.com/watch?v=NScngW8vxK8
A small demo game in the spirit of Doodle Jump, using both VisualScript, GDScript and a Shader. Please see README.md for additional instructions after downloading.Screenshot: https://imgur.com/a/JaNFiuf
Plugin that allows connections to Twitch Chat using IRC. Comes with example scene in the form of an editor dock.
Plugin for Godot editor that makes easier to change the anchor point of a Sprite or Control (User Interface).You need to Enable this plugin in Projects > Project Settings > PluginsChange Log:v 0.6.0 - Added support for Control objectsv 0.5.1 - Moved to addons folder to make compatible with Godot Asset Library
Import TileMaps from Tiled Map Editor (http://mapeditor.org). This imports each map as Godot scene which can be instanced or inherited.If you like this plugin, consider buying me a (maybe monthly) beer on https://liberapay.com/vnenNew on 1.6* Fix a bunch of long-standing bugs.* Tile properties can inserted into TileSet metadata.* A few changes to make the imported scene closer to Tiled display.New on 1.5* Fix a bug that caused infinite loops on some maps.New on 1.4:* Navigation polygon now is set correctly.* TileSets with non-sequential IDs are supported.* Fix issue with absolute paths in the TMX.* Now it allows tile images with unmatched sizes.New on 1.3:* Detect polygons to select if it's convex or concave.* Sort polygons' vertices to ensure they are in the order Godot expects.* Support for post-import script.* Fixed bug that failed to import polygonal collision shapes.* Fixed bug that caused infinite loop when the re-import errored.New on 1.2:* Support for image and object layers.* Custom properties now become metadata.New on 1.1:* Support for isometric maps.* Custom TileSet image flags.* A few bug fixes.Features:* Accept both .json and .tmx formats.* Import TileSets and Images as separate or embedded resources.* Import collision, navigation and occluder shapes (if the objects are of the given type).* A few options to tweak the import.
A simple 2D dungeon generator.It works by assigning tiles to the screen, carving out non-overlapping rooms, then connecting the rooms with corridors. The generator then assigns the correct sprite according to it's neighbours.