this is a project made to test the multiplayer api, not necessarily the best implementation though
Use Kenney's 2D graphics as Godot's resources to start playing and prototyping games with easy drag 'n' drop content.Support the project at:https://pigdev.itch.io/godot-sandbox
A small demo game in the spirit of Doodle Jump, using both VisualScript, GDScript and a Shader. Please see README.md for additional instructions after downloading.Screenshot: https://imgur.com/a/JaNFiuf
Mecánicas del clásico Flappy Bird producidas en Godot Engine con los assets de Kenney.
Juego de Plataformas con algunos añadidos para simular las mecánicas del Mario Bros.
Platform2d is a plugin for Godot that provides two new classes that can be used to create levels for 2D platformer games.ThinPlatform is a simple platform that is drawn along a curve using user defined textures.ThickPlatform is defined by a closed curve and drawn using fill and edge textures.Both classes inherit from StaticBody2d and generate their collision shapes automatically. They also have a "Moving Platform" option that, if set, will automatically update the platform's constant linear velocity when the platform is moving.The platform aspects can be saved and applied to new platforms using the "Materials" drop-down list.Changelog:- v0.1: initial release- v0.2: fixed for Godot 2.2, updated the user interface- v1.0: added edge textures for the top border of ThickPlatforms, a sample texture set (Simple Grass, inpired from Kenney's assets & tutorials) and undo/redo handling- v1.1: bug fixes and optimizations- v1.2: updated for Godot 3.0.x
Plugin for Godot editor that makes easier to change the anchor point of a Sprite or Control (User Interface).You need to Enable this plugin in Projects > Project Settings > PluginsChange Log:v 0.6.0 - Added support for Control objectsv 0.5.1 - Moved to addons folder to make compatible with Godot Asset Library
1000 years after post-apocalyptic Earth, many form of lifes went extinct, including humans. An alien robot series, called Minilens, are cleaning up earth and collecting surviving flora. The game is won by destroying all Radioactive Barrels and collecting surviving flora. The drawback is that Minilens can't jump.
A Simple customizable Text Menu plugin for Godot.It adds a "SimpleTextMenu" node to Godot, in which you can easily create a retro-like text menu with as many options you want.Its main features:- Can add as much options you need.- Editor-friendly, you can check the menu changes in real-time.- Signal-friendly, it's easy to check which option is being selected.- Options to change the cursor side and menu orientation.
Cute 3D third person shooter game kit.What's included in this project:- Third person player controller.- Networked multiplayer implementation, use -sv param to host a server with headless version of export template.- Gun firing, currently only have projectile firing (rocket launcher).- Chat system with a text command.To do:- Lobby system.- Scoreboard.- Capture the flag mode ?- Etc.
A hacky deformable 2D mesh engine for Godot which achieves to maintain visual continuity as opposed to cut-out yet introduces a degree of distortion. Anyway, suited for a variety of use cases.Read the full documentation at the project page.
A simple Godot CRT Shader that allows some customization on its looks.