Three shaders to generate 3D animated planets and stars in Godot 4:- Planet body generation shader- Cloud generation shader- Atmosphere generation shaderThe project contains seven example planets:- No atmosphere planet- Terrestrial planet- Ice planet- Lava planet- Sand planet- Gaseous planet- StarFAQ and more information: https://naejimer.itch.io/godot-3d-planet-generator
This addon for Godot provides an energy shield that can be easily integrated into your scenes. You can use either the shield_plane.tscn or shield_sphere.tscn directly, or apply the shader to other materials. Note that some adjustments may be needed to ensure proper functionality on meshes other than planes and spheres.Showcase Video: https://youtu.be/0YiZSrtxtcgGitHub Repo: https://github.com/nojoule/energy-shield
Simplifies working with compute shaders within Godot.Features:Simple and straightforward handling of .slang files. You can load("res://something.slang") and it works exactly how you would expect.Uses a high-level API for binding shader parameters, similar to GDShader (set_shader_parameter(...)).Minimizes boilerplate by automatically binding shader parameters for common textures (color, depth, normal/roughness, etc.), current time, shader globals, and more.Allows exposing shader parameters to the editor via a familiar export pattern.First-class support for compositor effects.Supports most major Slang features, including modules.Supports most .glsl and .hlsl shaders in addition to .slang.
Godot Plugin with Dual Kawase Blur compositor effect. The plugin adds DualKawaseBlurCompositorEffect class which can be used as a part of the Compositor.
This tool allows you to browse and download shaders from GDShader.com