Example showing widgets by codeFeatures:Button LinkButtonLabelTextureRectPanelCheckBox CheckButtonColorPickerButtonLineEditHSeparatorItemListTreeTextEditMenuBar + PopupMenu
The 3 Axies starter 3D: Buba, Pomodoro and Puffy
Point and click template for Godot 4
Example showing a game menu by codeFeatures:3 tabs (Main, Settings, Help)new game, exitcredits with popupresolution selectionfull screen checkboxhelp screen
Load/Surf/Interact with 3D models via URLs at runtime.XR Fragments is a tiny specification for viewing 3D models as linkable AR/VR websites.Address and Control anything inside a 3D model with W3C Media Fragments and URI Templates.Simply SURF a 3D file-verse and design for a Spatial Open Internet with the highest degree of interoperability.
This is a thirdperson controller made with C# in the .NET version of Godot 4.0. It doesn't have sounds or a complex model so you just have what you really need.It rotates your input and smoothly rotates your mesh to the camera rotation.You can watch the great demo video
A forest scene that utilises Godot 4's new volumetric fog/lighting system.Just experimenting with Godot 4's new volumetrics system. Managed to get some very pretty looking volumetric lighting and a bit of fog in a forest setting.
1.Randomly set cell2.smooth3.eliminate small hole and wall4.connect all rooms to main room
Game jam template for Godot 4Features* Dialogue system* Settings & keybinds* Saving and loading* 2d players (sidescroller, top-down, click to move)* Title screen and credits* Interactable object
A game template for making match3 game
This is a simple fps template made for speeding up development of fps games.Main level was made using the devblocks add-on with kenneys dev textures.
Example showing 2d drawing by codeFeatures:line multiline polylinerectanglecirclestring multiline_stringarctexturedashed_linepolygonAlso includes label and button