A Godot framework purpose-built for turn-based tactics.
This is a simple Third person controller template with animations, AI opponents, and other stuffs, where you can:- Moves by using WASD keys.- Jumps by using Spacebar or Z keys.- And Kicks your opponents by using RMB, SHIFT or Q keys.
A fork of Kenney's 3D Platformer Template modified for hands-on learning (reimported inside Godot 4.4)
A collection of isolated game components, which will work even after placing them in a completely unrelated project, made with the Godot Engine. Includes a controllable player character, level environment, a flexible menu system, a modular and extremely customizable entity system, various debug tools and a lot more.