Datalogue is a quick and easy way to manage game data for all kind of items (weapons, cards, upgrades, ...)
Use your Aseprite files directly in your Godot project.Supports 2D and 3D sprites, animations, layers and user data on frames.
A configurable debug meter that takes a float input and represents it as the height of the meter. The value passed to the meter will show below the meter.You can customize range, colors and the value of an optional target value.The meter accepts any value range, and will change color, and emit a signal when the input value exceeds the specified range.When the input value reaches the target value an event signal is emitted, and the bar can optionally change color.
Prototype to implement OpenAI assistance to Godot 4. Inspired by https://github.com/keijiro/AICommand
Import Plugins for Aseprite and Blender*.aseprite or *.ase to ImageTexture (Sprite2D) or SpriteFrames (AnimatedSprite2D)*.blend to PackedScene or MeshLibrary (GridMap)
Script name listed at the top of the script editor. Plus two smaller features.
Generate GDScript quickly by typing brief words or letters.Customize macros inside of the included macros.txt file to suit your needs.
Minimal plugin manager for GodotThis version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/gd-plug/tree/godot3) branch for older versionInstall with gd-plug-ui(https://godotengine.org/asset-library/asset/1926) to manage plugins in editor.- MinimalNo dependencies other than Godot and git- Self-containedOne script to run them all- Zero learning curveConfig file written in GDScript- Version freezeFreeze plugins by branch, tag or commit- Reduce remote repository sizeDependencies can now be installed with just a single-line shell command- Clean uninstall*.import files or import resources located in /.import that generated by plugin will be cleaned as plugin uninstalled- Multi-threadedParallel download/installationv0.2.6:Fix download bugAdd help actionv0.2.5:Completely fix stuck while executing commandsSupport gd-plug-uiv0.2.0:Port to Godot 4.0v0.1.1:Fix inner class name conflict with other plugins & support for headless/server buildIf gd-plug already installed, you may upgrade from command-line:godot --no-window -s plug.gd upgrade
Import Plugins for Aseprite- Image to Texture2D- Animation to PackedScene (Sprite2D + AnimationPlayer)
A Godot plugin showing comment annotations in your projectThe plugin settings can be changed in the plugin.cfg file.
Import models from Sketchfab to Godot (Godot 4 beta 2+)
Ever wanted to change a rigidbody's scale and got told by the engine that that's not a thing you want to do? This plugin makes it possible. Simply add it to your project and scale rigidbodies to your heart's content.Supports 2D and 3D!