This is a Godot Editor plugin to manage inventories and items in godot. The plugin allows you to quickly and easily manage all your inventories and items. You can also create your own inventory and items ui. Resources are assigned very easily using drag and drop. The assigned resources can be viewed in preview window, to check them. You can also test all your inventories and items in preview mode.Version: 0.1.5 godot 4 rc1
Adds the ability to have a system tray for your Godot application. System tray has show/hide and exit functionality.
The GodotVersion plugin makes it easier to manage version updates for your Godot projects. It works with GitVersion and a git pre-commit hook to update the project version automatically when a build is started - both for debug and exports.This plugin can be used for both game and non-game projects.
This extension is used to develop for GameNite and test your GameNite game natively. Specifically it adds a GameNiteControlpads node that allows you to send and receive messages with "controlpads": the mobile phone controllers. Must be used in conjunction with a controlpads test server.Usage:* You can see a full walk-through here: https://clever-rain-b72.notion.site/Godot-GameNite-Development-Walkthrough-a4c9f6bbcaff4f4cbe4daacd71cde22d?pvs=4* Join our discord to get help and learn more about developing for GameNite: https://discord.gg/JN6NrUcBhr
A small plugin that checks if a newer version of the godot alpha is available.
( Join Discord ! https://discord.gg/SWg6vgcw3F )STH (Simple Test Harness) is an addon for Godot Engine for writing and running unit tests. It is compatible with Godot Engine 4+.This addon is in alpha stage. API breaks can occur !
Generate GDScript quickly by typing brief words or letters.Customize macros inside of the included macros.txt file to suit your needs.
Minimal plugin manager for GodotThis version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/gd-plug/tree/godot3) branch for older versionInstall with gd-plug-ui(https://godotengine.org/asset-library/asset/1926) to manage plugins in editor.- MinimalNo dependencies other than Godot and git- Self-containedOne script to run them all- Zero learning curveConfig file written in GDScript- Version freezeFreeze plugins by branch, tag or commit- Reduce remote repository sizeDependencies can now be installed with just a single-line shell command- Clean uninstall*.import files or import resources located in /.import that generated by plugin will be cleaned as plugin uninstalled- Multi-threadedParallel download/installationv0.2.6:Fix download bugAdd help actionv0.2.5:Completely fix stuck while executing commandsSupport gd-plug-uiv0.2.0:Port to Godot 4.0v0.1.1:Fix inner class name conflict with other plugins & support for headless/server buildIf gd-plug already installed, you may upgrade from command-line:godot --no-window -s plug.gd upgrade
Import Plugins for Aseprite- Image to Texture2D- Animation to PackedScene (Sprite2D + AnimationPlayer)
A Godot plugin showing comment annotations in your projectThe plugin settings can be changed in the plugin.cfg file.
Import models from Sketchfab to Godot (Godot 4 beta 2+)
Ever wanted to change a rigidbody's scale and got told by the engine that that's not a thing you want to do? This plugin makes it possible. Simply add it to your project and scale rigidbodies to your heart's content.Supports 2D and 3D!