Renders Latex in Godot Mono!Usage Instructions:1.Create a Godot Mono project and build a C#-script.2. Install from the Godot Asset Store from inside the Engine or by cloning. When including in an existing project, you won't need the *.godot and *.sln.3. The add-on depends on CSharpMath.SkiaSharp, licensed under MIT, as a nuget package. You to integrate this into your existing Godot Mono project by copying the <ItemGroup>-tags into your project's .csproj-file from GodoTeX.csproj.4. Enable the addon in the settings, as usual. You can now create a LaTeX node and start your math excapades!
Heightmap-based terrain for Godot 4.1 and later.It supports collision, texture painting, colouring, holes, level of detail, and grass.This is a port of the Godot 3 version, with a few changes.Fixes in 1.7.2:- Fixed error when removing a texture from a TextureSetFixes in 1.7.1:- Fixed terrain loading incorrectly in release (non-debug) exportsChanges in 1.7:- Ported the plugin to Godot 4.1- Heightmaps now use 32-bit floats instead of 16-bit floats- Changed some APIs to use `Vector2i`- Added `cast_shadow` setting to `HTerrain`- Added `cast_shadow` setting to `HTerrainDetailLayer`- Added slope limit slider to detail density painting- Exposed `roughness` in detail layer shader (but reflections may be off due to the normals hack)- Allow decimal values in `min_height` and `max_height` when importing a heightmap- Changed shape list in brush settings so it can be used as a regular palette when cycling is off- Fixed terrain not functional when using a 32-bit version of Godot (The GDNative library is only maintained for 64-bit)- Fixed TextureSet editor logging errors when selecting slots with textures using color codes instead of image files- Fixed texture list becoming empty when selecting another terrain sharing the same TextureSet
Graph-based quest editor and manager for Godot 4.For documentation and more information, please visit the GitHub repository.
A fully documented starter project for Godot 4. For step-by-step instructions and explanations, visit:https://kidscancode.org/godot_recipes/4.x/games/first_2d/