The user inputs the size of the map, the sprite of the tiles, and the number of tile. The asset then generates a random map each time the user calls its funtion.The asset is an entire godot scene that already have a map with tiles as an example. To change it you must create your own tilemap and edit the script.
This library is a collection of visual script custom nodes that anyone can use in there projects.So as to make the Visual Scripting WorkFlow in Godot easier to use.
Simple rotation character selector.Used on some old games like Golden Axe.Enjoy!
Godot 3.x First Person Perspective demo/template.Features: Movement (walking, sprinting, jumping, crouching) Using ladders Using stairs Interaction system Picking up (and throwing) objectsAlso showcasing: Different RigidBody physics Animation states for interactable objectsInstructions: Movement: WASD Jump: SPACE Walk: ALT Sprint: CTRL Interact: E Pick up/leave: F Throw: LMB (hold) Reset: R