The Player 2 AI NPC Godot plugin allows developers to easily create AI NPCs in their Godot projects.The plugin uses free AI APIs from the player2 App at https://player2.game/.Just open Player2, and the plugin connects automatically, so you can dive right into building your world instead of wrestling with keys or settings. When your game is ready, we’ll share it with our community of 40,000+ active players eager for AI-driven adventures: https://player2.game/discordFor usage information, visit the following:https://blog.player2.game/p/announcing-the-player-2-ai-npc-godot
AI dialogue for NPCs using open-source, offline, totally local LLMs.See the repository readme for usage instructions: https://github.com/nobodywho-ooo/nobodywhoor check out the docs at:https://nobodywho-ooo.github.io/nobodywho/
Graph-based quest editor and manager for Godot 4.For documentation and more information, please visit the GitHub repository.
1. Add Scene selector (tree structure)2. Open Scene editor when select scene3. Click the middle mouse button in the inspector to display only modified properties
Template for new Godot games. It has a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.Created in collaboration with members of the Godot Wild Jam community.For usage information, visit the following: https://github.com/Maaack/Godot-Game-Template/blob/main/README.md#usage
Plugin for existing Godot projects. It has a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.Created in collaboration with members of the Godot Wild Jam community.For usage information, visit the following: https://github.com/Maaack/Godot-Game-Template/blob/main/README.md#usage
Template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.This is identical to the Game Template, except for the opening has the GWJ logo and a space for the theme + wildcards to go.Created in collaboration with members of the Godot Wild Jam community.For usage information, visit the following:https://github.com/Maaack/Godot-Game-Template/blob/main/README.md#usage
Template for new Godot games. It has a main menu, options menus, pause menu, credits, and a scene loader.Created in collaboration with members of the Godot Wild Jam community.For usage information, visit the following:https://github.com/Maaack/Godot-Menus-Template/blob/main/README.md#usage
Template with main menu, options menu, pause menu, credits, and a scene loader.Created in collaboration with members of the Godot Wild Jam community.For usage information, visit the following:https://github.com/Maaack/Godot-Menus-Template/blob/main/README.md#usage
Template with options menus and persistent settings.Created in collaboration with members of the Godot Wild Jam community.For usage information, visit the following:https://github.com/Maaack/Godot-Options-Menus/blob/main/README.md#usage
Plugin for input remapping and persistent settings.Created in collaboration with members of the Godot Wild Jam community.For usage information, visit the following:https://github.com/Maaack/Godot-Input-Remapping/blob/main/README.md#usage
Scene loader with loading screen and progress bar.For usage information, visit the following:https://github.com/Maaack/Godot-Scene-Loader/blob/main/README.md#usage