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Git SHA Project Setting

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Iceflower
Git SHA Project Setting

Previously named Metadata.Adds the project setting application/config/git_sha, which contains the current Git SHA. This one is automatically set and updated when you run any scene or on exporting the project. The git_sha will not be kept in project.godot to not clutter any version control system. It will be removed from the settings on closing the Godot Editor.For more see https://kenyoni-software.github.io/godot-addons/addons/git_sha_project_setting/.

Supported Engine Version
4.2
Version String
2.2.0
License Version
MIT
Support Level
community
Modified Date
5 months ago
Git URL
Issue URL

Godot Addons

README maintained README License: MIT README documentation

Download here.

You can find a documentation with examples and detailed information here.

License

MIT License


[!NOTE]
Godot 4.3. or lower
If you import any plugin or open a Godot project for the first time, the plugins will throw errors. To ensure correct operation, reload the project and the errors are gone.
Background: most plugins are using preload, but on first import there is nothing which can be preloaded.

Addons

Previously named Metadata.

Adds the project setting application/config/git_sha, which contains the current Git SHA. This one is automatically set and updated when you run any scene or on exporting the project. The git_sha will not be kept in project.godot to not clutter any version control system. It will be removed from the settings on closing the Godot Editor.

For more see https://kenyoni-software.github.io/godot-addons/addons/git_sha_project_setting/.

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Quick Information

0 ratings
Git SHA Project Setting icon image
Iceflower
Git SHA Project Setting

Previously named Metadata.Adds the project setting application/config/git_sha, which contains the current Git SHA. This one is automatically set and updated when you run any scene or on exporting the project. The git_sha will not be kept in project.godot to not clutter any version control system. It will be removed from the settings on closing the Godot Editor.For more see https://kenyoni-software.github.io/godot-addons/addons/git_sha_project_setting/.

Supported Engine Version
4.2
Version String
2.2.0
License Version
MIT
Support Level
community
Modified Date
5 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

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Created by developers for developers