Mono Build Toggler

An asset by spectre7
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spectre7
Mono Build Toggler

Adds a toggle button to the editor toolbar which allows enabling or disabling Mono build by hiding the project's solution file. Useful for projects which use both C# and another language like GDScript, so that you can disable Mono while you're not editing any C# source files.

Supported Engine Version
3.3
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Godot Mono Build Toggler

Adds a toggle button to the editor toolbar which allows enabling or disabling Mono build by hiding the project's solution file. Useful for projects which use both C# and another language like GDScript, so that you can disable Mono while you're not editing any C# source files.



Installation:

  1. Move the Mono-Build-Toggler folder to the addons folder within your project directory (res://addons/Mono-Build-Toggler)
  2. Enable the plugin from the plugins tab of the Godot editor project settings

Adds a toggle button to the editor toolbar which allows enabling or disabling Mono build by hiding the project's solution file.

Useful for projects which use both C# and another language like GDScript, so that you can disable Mono while you're not editing any C# source files.

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Quick Information

0 ratings
Mono Build Toggler icon image
spectre7
Mono Build Toggler

Adds a toggle button to the editor toolbar which allows enabling or disabling Mono build by hiding the project's solution file. Useful for projects which use both C# and another language like GDScript, so that you can disable Mono while you're not editing any C# source files.

Supported Engine Version
3.3
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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