CSG Export (.OBJ Mesh)

An asset by mohammedzero43
The page banner background of a mountain and forest
CSG Export (.OBJ Mesh) image holder but it is empty

Quick Information

0 ratings
CSG Export (.OBJ Mesh) icon image
mohammedzero43
CSG Export (.OBJ Mesh)

Export CSG Meshes with 1 click How to use :- Combine all your CSGMeshes under a CSGCombiner node then press (Export to OBJ) in the Spatial Container Menu.Limitations :- Only works when you select 1 CSGCombiner node (Cant multiselect)- Only material diffuse and emission colors will be exported (Textures and maps wont be exported, but you can add them manually in your 3D editing software) - The plugin is still experimental ,so please report for bugs at: [email protected]=== New Version 0.3.2===*Bug fixes by (@szabotudor):--Object variable is cleared before being reused (to avoid stacking old meshes over new ones)*Bug fixes by (@mohammedzero43):--Fixed an issue with exporting .mtl and .obj with unmatched names=== New Version 0.3.0 ===*Usability improvements by (@Janders1800) :-- Added a FileDialog so the user can select where to save the exported obj file=== New Version 0.2.0 ===*Bug fixes by (@Henriquelalves) :-- Empty materials will now have a default material applied-- script fixes in writing object name

Supported Engine Version
3.3
Version String
0.3.2
License Version
MIT
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL

CSGExport-Godot

CSG Export Plugin for GodotEngine

Export CSG Meshes with 1 click

How to use :

  • Combine all your CSGMeshes under a CSGCombiner node then press (Export to OBJ) in the Spatial Container Menu.

Limitations :

  • Only works when you select 1 CSGCombiner node (Cant multiselect)

  • Only material diffuse and emission colors will be exported (Textures and maps wont be exported, but you can add them manually in your 3D editing software)

  • The plugin is still experimental ,so please report for bugs at: [email protected]

Export CSG Meshes with 1 click

How to use :
- Combine all your CSGMeshes under a CSGCombiner node then press (Export to OBJ) in the Spatial Container Menu.

Limitations :
- Only works when you select 1 CSGCombiner node (Cant multiselect)

- Only material diffuse and emission colors will be exported (Textures and maps wont be exported, but you can add them manually in your 3D editing software)

- The plugin is still experimental ,so please report for bugs at: [email protected]

=== New Version 0.3.2===
*Bug fixes by (@szabotudor):
--Object variable is cleared before being reused (to avoid stacking old meshes over new ones)
*Bug fixes by (@mohammedzero43):
--Fixed an issue with exporting .mtl and .obj with unmatched names

=== New Version 0.3.0 ===
*Usability improvements by (@Janders1800) :
-- Added a FileDialog so the user can select where to save the exported obj file

=== New Version 0.2.0 ===
*Bug fixes by (@Henriquelalves) :
-- Empty materials will now have a default material applied
-- script fixes in writing object name


Reviews

0 ratings

Your Rating

Headline must be at least 3 characters but not more than 50
Review must be at least 5 characters but not more than 500
Please sign in to add a review

Quick Information

0 ratings
CSG Export (.OBJ Mesh) icon image
mohammedzero43
CSG Export (.OBJ Mesh)

Export CSG Meshes with 1 click How to use :- Combine all your CSGMeshes under a CSGCombiner node then press (Export to OBJ) in the Spatial Container Menu.Limitations :- Only works when you select 1 CSGCombiner node (Cant multiselect)- Only material diffuse and emission colors will be exported (Textures and maps wont be exported, but you can add them manually in your 3D editing software) - The plugin is still experimental ,so please report for bugs at: [email protected]=== New Version 0.3.2===*Bug fixes by (@szabotudor):--Object variable is cleared before being reused (to avoid stacking old meshes over new ones)*Bug fixes by (@mohammedzero43):--Fixed an issue with exporting .mtl and .obj with unmatched names=== New Version 0.3.0 ===*Usability improvements by (@Janders1800) :-- Added a FileDialog so the user can select where to save the exported obj file=== New Version 0.2.0 ===*Bug fixes by (@Henriquelalves) :-- Empty materials will now have a default material applied-- script fixes in writing object name

Supported Engine Version
3.3
Version String
0.3.2
License Version
MIT
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers