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Quick Information
Create sprite sheets from particles β¨.
Godot Plugin Particles Renderer
Create sprite sheets from particles β¨.
π¦ Demo
π οΈ Installation
- Clone the repository or download it in a ZIP file.
- Copy the
addons/particles_renderer
folder to theaddons
folders in your project. - Enable the plugin by going to
Project > Project Settings > Plugins > Particles Renderer > Enable
.
π Usage
To open the plugin, go to: Project > Tools > Particles Renderer
.
Once the plugin window is open, go to: File > Open
to select a scene.
βοΈ Options
Base sprite size
The size that will used for the particles viewport and as base for scaling.
If keep proportions
is checked, when changing one value, the other value will be updated with the same value.
Max frames
The number of frames that will be rendered.
The renderer will remove in-between frames from the total frames to match the number set.
If contiguous
is checked, the frames will be rendered one after another, without skipping any in-betweens.
If left unset (0
), all the frames set in FPS will be rendered.
FPS
The maximum number of frames per second which the particles will be rendered on.
Time
The seconds the render process will take.
Not relevant if the particles are set to one_shot
.
Scale
The scaling factor applied to Base sprite size.
Output path
The path where the sprite sheet will be stored.
If no path is set when a file is opened, the path will automatically be the same as the opened file.
File name
The name of the sprite sheet.
If no name is set when a file is opened, the name will automatically be the same as the opened file.
ποΈ Changelog
See CHANGELOG.
π€ Author
- hiulit
π€ Contributing
Feel free to:
- Open an issue if you find a bug.
- Create a pull request if you have a new cool feature to add to the project.
π Supporting this project
If you find this project helpful, please consider supporting it through any size donations to help make it better.
If you can't, consider sharing it with the world...
... or giving it a star.
Thank you very much!
π Licenses
- Source code: MIT License.
Create sprite sheets from particles β¨.
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Quick Information
Create sprite sheets from particles β¨.